Hey! I thought of some crazy new wheel types that I thought I might share with this lovely community. Note that these are not necessarily corporation specific, and could be applied to every corporation. Lets go! First: The Retractable Wheel. This wheel would essentially be a 1x1x1 (2x2x2 for GEO) block, which unfolds into a wheel when the tech is not anchored. This is similar to how cabs have small, folding wheels which deploy when they are on their own. The retractable wheel would make anchored tech building a lot cooler, and aesthetically pleasing. Feel free to elaborate more on how this would work, or how the wheel would look. Next: The Hover Wheel. This wheel is a hybrid wheel. Normally, it acts like a wheel (Duh). But, upon clicking a new button beside the "Load Anchor Snapshot" buttons, any hover wheels on the tech would turn sideways, similar to the Delorean in Back to the Future, or like in Mario Kart 8. The wheels are now in hover mode, which makes them function similarly to a hover. However, these wheels have lower hover power, which might be a blessing in disguise. Next: The Gripper Wheel. This wheel is the ultimate all terrain, hill conquering wheel. Through means of spikes or adhesive, these wheels would be able to scale almost any type of hill without sliding back. I'd imagine the Geocorp Jaws or Krusher wheel could be reworked to have this mechanic. The downside of the gripper wheels is that because they grip the ground, their speed is considerably slower than a normal wheel. Next: The Floaty Wheel. This wheel would be useful if water is ever added. Essentially, this wheel would look like an inflatable wheel. When it is put in water, provided there are enough floater wheels or the tech is light enough, would float. This would allow techs to "drive" across water. However, one downside of these wheels is that they are very weak towards enemy fire, allowing future enemy boat techs to pop your floater wheels. There could also be a hybrid-type floater wheel, which would function like a normal wheel on land, but would turn sideways and inflate upon contact with water. This would protect the floater wheels during land transport, but would not provide direct propulsion in water. Finally: The "Make Passive" Function. This is not necessarily a wheel, but rather a mechanic. Trailer wheels could be ditched in favor of adding a new option to the radial menu, called "Make Wheels Passive". This would turn any sort of wheel on the tech into a trailer-compatible wheel. This would eliminate having to make trailer wheels for each corporation, and would allow any sort of wheel or caterpillar tread to function as a trailer wheel. So these are my ideas. Feel free to elaborate on them, praise them, make concept art of them, suggest ideas on how to implement them, and other things.