Update 0.7.7 available now on Steam.

Discussion in 'Announcements' started by Jamie, Sep 14, 2017.

  1. Jamie

    Jamie PAYLOAD STUDIOS
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  2. ZeroGravitas

    ZeroGravitas Breaker of Games
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    Nice video @Zeena. Very stylish. I like the emphasis on the pronunciation of "Ess See You"; none of this "Skew" nonsense.;)

    And is this why the forums have seemed dead today?; does the dev team all head down the pub for a well deserved celebration of the completion of another update cycle?:p:cool::)
     
  3. JimmyBlether

    JimmyBlether SFS SUPREME COMMANDER

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    YAY!!!! I hope this bug I was going to post is removed. It is that flamethrowers damage the tech they are attached to...
     
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  4. Jamie

    Jamie PAYLOAD STUDIOS
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    Nope. By the time you guys see the Update video for a Stable release -- the team are already working on the next update.
     
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  5. JimmyBlether

    JimmyBlether SFS SUPREME COMMANDER

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    That didn't take long!

    Well, invaders still spawn in grasslands. Discovered it last night. I am on my phone now so no pics and I don't know if I can supply an output log.
     
  6. ZeroGravitas

    ZeroGravitas Breaker of Games
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    Yeah, @harpo99999 was reporting that again, here, despite @zanzistar having made a fix for a likely problem.
     
  7. JimmyBlether

    JimmyBlether SFS SUPREME COMMANDER

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    Well, its still broke.
     
  8. harpo99999

    harpo99999 ah kick till it starts

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    and I will be extending the post again as I have had another invader in the grasslands in the same game (and a couple of minutes later it CRASHED (no dump set have not grabbed the log YET, and will attach to the update (btw also had a case of a base tech embedding in the terrain next to a trading post (was the defending turret), so that bug is still in the game as well))
     
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  9. ZeroGravitas

    ZeroGravitas Breaker of Games
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  10. QuackDuck

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    The smoke trails from mobile generators and the fire trail for the cake decoration seems to have been removed, is this intentional or a bug?
    I personally liked it when those blocks left trails of smoke/fire behind, it looked cool.
     
  11. peterb39

    peterb39 Well-Known Member

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    maybe it caused lag for some people
     
  12. QuackDuck

    QuackDuck Duck
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    Aww D:
     
  13. peterb39

    peterb39 Well-Known Member

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    *shrug*
     
  14. ZeroGravitas

    ZeroGravitas Breaker of Games
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    I suspect it would be related to the bugs with persistent smoke, like the one you reported @QuackDuck (and in general). :p;)
     
  15. QuackDuck

    QuackDuck Duck
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    I still don't understand if it is a bug or intentional...
     
  16. Adriano

    Adriano PAYLOAD STUDIOS
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    @QuackDuck Definitely a bug, they should not produce smoke unless working. I've tried to repeat the issue with the save you uploaded elsewhere, but no luck so far.

    @ZeroGravitas As far as I'm aware, these weren't removed. I think the only work done to the smoke effects was to fix the issue where smoke trails from missiles were misaligned.
     
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  17. QuackDuck

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    Huh, strange. With the same save in 0.7.7, the refineries infinitely produce smoke randomly, sometimes when I place them from the SCU, sometimes when I return from a long journey. Maybe I should update my bug post.
    Should I make another bug thread? I seem to be finding all the minor graphical bugs...
     
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  18. Adriano

    Adriano PAYLOAD STUDIOS
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    @QuackDuck Yeah, might as well create a new thread in the Bugs forum please. Link to the other one if you can. Also, do you know if you're swapping between game modes when you notice this happening? Cheers :)
     
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  19. AndreSaM

    AndreSaM New Member

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    its the best update it has many new feautures i like the venture missions
     
  20. JimmyBlether

    JimmyBlether SFS SUPREME COMMANDER

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    If you want even more cool stuff, move to unstable (WARNING: MAY BE BUGGY)
     

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