TT_Unstable 1.3.6.1 is now available on Steam

HeX

TerraTech Modder Manager
Jul 4, 2018
396
568
505
There's a lot of

NullReferenceException: Object reference not set to an instance of an object
at MotionBlocks.GUIOverseer.OnGUI () [0x00001] in <2a42d4b1a93b4a3d865d8396d211c92f>:0

(Filename: <2a42d4b1a93b4a3d865d8396d211c92f> Line: 0)

and game gets stuck on a black screen.
 

strikyer

Well-Known Member
Dec 19, 2015
20
22
410
19
ok i checked too and:
-the game works without the TTMM
-the game keeps spamm-printing this when TTMM is installed and launched
1577129972939.pngnow my output log file's 1.4gb
 
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HeX

TerraTech Modder Manager
Jul 4, 2018
396
568
505
Block Injector works
Control Blocks works
Motion Blocks broke
Edit: The broken mods are Motion Blocks and More Options.
 
Last edited:
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HeX

TerraTech Modder Manager
Jul 4, 2018
396
568
505
Loading into a save or anything of the sort with block injector on still causes the bug reporter to show up and cause an infinite loading loop.

NullReferenceException: Object reference not set to an instance of an object
at RadialMenu.Update () [0x00055] in <8cab58d412bb4396b880a02a24cc62f7>:0

(Filename: <8cab58d412bb4396b880a02a24cc62f7> Line: 0)
 
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Flan

PAYLOAD STUDIOS
Jun 13, 2018
56
132
440
27
With almost every update, the TTMM needs updating to react to changes in our code, and that mostly falls to WhitePaw at the moment.
We accidentally put a Switch optimisation onto PC with 1.3.5 (it made looking up a few block related stats much faster, but prevented there being any block IDs higher than our last block, so no modded blocks) and that obviously just makes WhitePaw's job impossible.

So 1.3.6.1 doesn't fix TTMM, but it undoes a mistake we made that was preventing TTMM from being updated. Sorry that this is somewhat inconvenient, but we are looking into the possibility of official mod support next year.