The Official TerraTech One Shot Damage Challenge

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Matt

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#26
Then here goes attempt #2:

QUIT EDIT: THE TECH NEEDS TO BE AT A CERTAIN DISTANCE FROM THE TARGET TO ACHIEVE MAX DAMAGE

top: snapshot
bottom: damage
(yes, I did somehow find the save file)
View attachment 30505 View attachment 30504
See step #3. "Whilst still in the 'Building Area..."

Do you want to resubmit your reading or are you happy for me to carry out my own test and use that?
 

General Douglas

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#31
The USLA M70 Compact Tank, crammed into the build area and capable of some serious damage:
Desktop Screenshot 2020.01.14 - 20.18.46.66.png Desktop Screenshot 2020.01.14 - 20.18.53.44.png Desktop Screenshot 2020.01.14 - 20.30.15.03.png
Desktop Screenshot 2020.01.14 - 20.31.18.35.png
Edit: I've noticed the damage dealt is slightly higher if the tech is in the process of moving forward due to stabilization, and lesser if it is moving backwards, for this reason I've included 2 pictures of damages, one when completely stationary and one when it nudges forward due to balancing
 
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Aardvark123

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#32
You said "one submission per week", and it's been just over a week since my first one, so I went ahead and built a vehicle twice as powerful. Here it is:

Neo Hyper Tank.png

While it only just managed to squeeze into the testing area, the Neo Hyper Tank managed a score of 56000 DPS.

screen38.png
 

RC-3197

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#33
Okay so I saw this challenge and decided why not try it just for lols, and here's what I got:
It's name is the One Shot Wonder and boy does it pack a punch!
One Shot Wonder.png
The maximum score I got with it was 76,440:
One Shot Damage Challenge 76440.png
And so you know this is legit I have provided you a long and boring video showing me shoot at the target many times until I got a good number:
And here's the second best number I got, which is 66500 which is immediately after in the same video:
One Shot Damage Challenge 66500.png
If hawkeye missiles weren't so slow resulting in a separated score I would get a score of 87710:
Close Up Damage.jpg

And before you ask I'll answer both of your questions.

Yes, all of my techs look something like this one (This tech will make a fine addition to my collection) while still being able to drive:

And yes I forgot to add a radar, but I already recorded it so...

Anyways thanks for listening to my TedX talk and I hope you have a very good day.
 

Wassaup

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#37
Fun detected. Obliterate.
ArcherUltraSS.png
100K! (It may take a few tries, but it can be done)

This is the Archer tank destroyer, if it was designed by a madman, as in me. It has no anchor or solar power, but it has mobile furnaces. If you can't see them, just put some fuel chunks near the back and see what happens.;)
 

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Aardvark123

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#39
It looks like it's been another week since I was last here, so here's a tech which stretches the definition of "useable vehicle that's not a gun wall" to the absolute limit. Here's Terravorous the Invincible:

Terravorous.png

Terravorous managed to achieve 117000 DPS. And as you can see in the picture, it has collectors, radars and boosters at the back, so it's definitely a viable tech which can be used safely and happily in the campaign.

screen41.png
 

Nooboid

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#40
It looks like it's been another week since I was last here, so here's a tech which stretches the definition of "useable vehicle that's not a gun wall" to the absolute limit. Here's Terravorous the Invincible:

View attachment 30633

Terravorous managed to achieve 117000 DPS. And as you can see in the picture, it has collectors, radars and boosters at the back, so it's definitely a viable tech which can be used safely and happily in the campaign.

View attachment 30634
No shields so it cannot be a viable ground vehicle
 
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