The Lemon-Kingdom Dynasty of Zest [Current King ???]

Potato

Tinkerer of Titäns
Oct 8, 2016
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Tested out the updated Water Mod. I'm okay with it. There's some type of water friction now.

We have designed a general-purpose amphibious ship, capable of carrying some cargo while being able to perform as a combat ship. This is the Toad. Capable of cruising the high seas at 100mph or 60mph on land while carrying 6 GeoCorp resource blocks, this is a ship that can deliver crucial supplies on any terrain, be it the high mountains of Zestus Prima, to the cratered fortress-city of New Lemongrad.

Tech Snapshot below
LK_SS11_Toad.png

20180530192703_1.jpg
 

JimmyBlether

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Tested out the updated Water Mod. I'm okay with it. There's some type of water friction now.

We have designed a general-purpose amphibious ship, capable of carrying some cargo while being able to perform as a combat ship. This is the Toad. Capable of cruising the high seas at 100mph or 60mph on land while carrying 6 GeoCorp resource blocks, this is a ship that can deliver crucial supplies on any terrain, be it the high mountains of Zestus Prima, to the cratered fortress-city of New Lemongrad.

Tech Snapshot below
View attachment 22371

View attachment 22373
From the front angle, it has a tank track pod likeness to me.

Also, wouldn't 2 of the missiles be slowed by the water?

But lemongrad, really?
 
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BenBacon

Founder Of Bacon, Inc
Jan 15, 2017
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I present a new all-terrain scout vehicle: The Ant!
Ant.png
This was made in competition to the Spider because I figured the Lemon Kingdom needed an all-terrain scout vehicle as well

This thing can climb vertical slopes and go 120+ kph on flat ground
As it is a scout vehicle, it does not come with weapons, but they can be added as a field modification
 

Potato

Tinkerer of Titäns
Oct 8, 2016
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@Benbacon, nice, added to the Tech storage. We always need scouts. :)

While we have a sizeable aerial and ground fleet of cargo vehicles, we lack one on water...until now. This is the Freighter 1, the first purpose-built freighter ship of the Lemon Kingdom.

This vessel is capable of carrying 80 Geocorp Resource blocks or any equivalent weight on water. Its limited amphibious capability gives it versatility - whether the delivery is on a traditional sea port, or a shallow delta, it can go there. This is a dependable and inexpensive ship for civilian, commercial and industrial use.

It has no weapons or armor to speak of, so keep it escorted when travelling to unsafe territory.


Tech Snapshot below
LK_SS12_Freighter_1.png

20180606140237_1.jpg
 
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JimmyBlether

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@Benbacon, nice, added to the Tech storage. We always need scouts. :)

While we have a sizeable aerial and ground fleet of cargo vehicles, we lack one on water...until now. This is the Freighter 1, the first purpose-built freighter ship of the Lemon Kingdom.

This vessel is capable of carrying 80 Geocorp Resource blocks or any equivalent weight on water. Its limited amphibious capability gives it versatility - whether the delivery is on a traditional sea port, or a shallow delta, it can go there. This is a dependable and inexpensive ship for civilian, commercial and industrial use.

It has no weapons or armor to speak of, so keep it escorted when travelling to unsafe territory.


Tech Snapshot below
View attachment 22458

View attachment 22457
Nice little ship! It looks like neutechas could stand on deck too!
 
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Comet

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Nov 6, 2015
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well lemons, you have convinced me. Unfortunately, though my factory has failed! As recently the trees on this alien planet evolved not to grow under or near massive bases where they would be instantly cut down. This renders the mega-factory useless! BUT I do have an older tech which you may easily build a fleet of which would do the do just as nicely, or even better! Introducing.....
mobile base Lite.png
The mobile base light! Don't be fooled by its small size, this mobile base has everything any base could ever want, including easily expandable item storage in the form of a silo stack! This armed but small mobile base has a fully functional scrapper system for every corp, a Geocorp MASS SCU, fully functional and ultra-compact crafting for every item, all the payload terminals, and a selling system! As you can see it is also armed and ready to defend itself. The pacemaker is located next to the mortars; the filter for the seller just under the delivery canon. All the scrappers should work fine, and there is a filter in the crafting conveyor loop that drops any access items on the floor to be picked up again and put back into the silos.
 

BenBacon

Founder Of Bacon, Inc
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I would like to ask if the Kingdom is needing of any techs right now or is short one techs of a particular category
 
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Potato

Tinkerer of Titäns
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@Comet, Welcome! How does this kingdom suit you? If you're pleased with this place and how we run things here, just say "All hail the Lemon Kingdom", and I'll call in Saiwun to give you a banner (hopefully you get it sooner than usual), then after that, we need to assess the Kiwi's current situation.

I'll add your harvester to our storage once you agree.

-----

@Benbacon, we're in need of a cargo spaceship to go with our light battleship - I understand that your factory can't handle the scale of this request (You said you lag a lot), so instead of a full ship, how about a ship module?

Can your company convert this ship module for cargo use? Feel free to do whatever with it, just keep the locks intact and the general shape so it can fit our ships.

LK_Mod_N_0_v01.png
 
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Comet

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Well, it's definitely more friendly than the kiwi kingdom, and I'm pretty good at building spaceships so I can help out with that.

ALL HAIL THE LEMON KINGDOM!
 

Potato

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Well, it's definitely more friendly than the kiwi kingdom, and I'm pretty good at building spaceships so I can help out with that.

ALL HAIL THE LEMON KINGDOM!
Excellent.

Oh great @saiwun, grant thee @Comet the Lemon banner! (Might take a few weeks, so yeah)

Welp, If you want, you can do a different variant of the cargo ship module posted above, or an actual cargo spaceship, take your pick. :)
 

BenBacon

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I have finished the module:

LK_Mod_N_0_v03.png
When loading the tech, not all of the resource blocks will be in place, but only parts of the full load, just like the snapshot. Since this tech is symmetrical, any blocks from one side should be on the other in a full load. The full load was not put in so someone could see every part of the half load.

Notes:
Some parts may be hard to see just from the snapshot, so be sure to actually load the tech in
The Hawkeye section at the left is to be filled completely on both sides in the full load, but was not in the half so one could see the GC blocks behind
 

Seth_Seth

doin stufs
Oct 14, 2017
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I dunno
forum.terratechgame.com
I have finished the module:

View attachment 22535
When loading the tech, not all of the resource blocks will be in place, but only parts of the full load, just like the snapshot. Since this tech is symmetrical, any blocks from one side should be on the other in a full load. The full load was not put in so someone could see every part of the half load.

Notes:
Some parts may be hard to see just from the snapshot, so be sure to actually load the tech in
The Hawkeye section at the left is to be filled completely on both sides in the full load, but was not in the half so one could see the GC blocks behind
dat's cool
 

Potato

Tinkerer of Titäns
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Thank you @Benbacon, we'll then award you the contract to build these. We've made some modifications to ensure that the cargo is safe (adding armor, changing the layout, etc.)

Here's how it looks like now as we fit them into a Seeder ship "Bridge module". The top part is exposed so cargo can be placed there before being covered. This freighter ship might be around 80 blocks long.
20180615000316_1.jpg

@saiwun, @Comet and @Soviet_Samuelson still hasn't gotten the Lemon banner. Thanks!
 

Potato

Tinkerer of Titäns
Oct 8, 2016
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I think you should be the next Lemon King for all the effort you have put into it.

I am not in the Lemon Kingdom though, so I have no power in what the Lemon Kingdom thinks.
That's a nice idea, but I'm quite content as the guy who handles the resources. :) Besides, who'd want the job as a Treasure-Keeper? It's all graphs, math and charts.
 

Potato

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We're currently busy with upgrading our navy - the water mod update either slowed or changed the behavior of our ships. So far, we have 3 ship types ready for regular duties, while we have 2 ship retrofit/upgrades planned.

As for the Grand Lemonship, we're slowly building it as usual lol.
 
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BenBacon

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We're currently busy with upgrading our navy - the water mod update either slowed or changed the behavior of our ships. So far, we have 3 ship types ready for regular duties, while we have 2 ship retrofit/upgrades planned.

As for the Grand Lemonship, we're slowly building it as usual lol.
If we need an aircraft carrier I could modify the hull used for my three ships in the BIS series to do so. Also, if there is a specific aircraft needed for naval duties please let me know

But I don't think we really need that big of a navy and we should focus more on space fleets (though the spacecraft I build are horrible)
 
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