Our engineers and generals have been...adamant of adding as much firepower as possible on our upcoming ship. I am inclined to agree. Thus, the front piece will have 10 MT turrets. The bottom section will be fortified against anti-air weapons and will also act as a future module section.
Have I gone overboard?
This is the carrier version of the C 30-Currently, in its first form, it carries 9 techs underneath it
Further developments will be made to carry fighters on top and more land techs to the sides
Also sorry for bad snapshot the game just can't handle techs this big I guess
(Edit: Some speed and quality-of-life improvements for Misha)
The Misha is a Light Artillery Tech designed for the Iron Peel's high speed, high maneuver doctrine. While the Katyusha has been improved to be faster, the Iron Peel demands an even faster vehicle. And so, engineers and generals went into designing this spaceship-like Hover vehicle.
This artillery, much like its larger sisters, is designed to deploy at a moment's notice with little preparation. It can simply disable its Hover Pads, activate its Axis Gyros and it becomes an artillery in less than 5 seconds, bombarding a target with its 4 Hawkeye Battleships cannons, then repositioning to do it again. Zooming at 100mph, a small squad of Mishas can easily outmaneuver larger foes and destroying them with relative ease.
This is an upgrade of the original Battery Carriage
The Battery Carriage's purpose is to be able to provide on-the-spot recharging for land-based techs and low flying aircraft
However, the first version, which was made years ago, had many critical flaws:
1. There were two GSO One Blocks on the tech, which when ripped out, would remove half of the wheels from the tech (not ideal)
2. It couldn't charge itself, meaning it depends on a base to charge it (again, not ideal)
3. Lack of a power gauge to measure how much battery was left inside the tech
All of these critical flaws have been remedied-hopefully this tech will be a functioning support now
Our engineers have made improvements on our MT technology. We now have a stable MT AI turret design once more.
Just press X to deploy the turret.
The Mammoth MK2 is a direct upgrade to the turreted tank of the same name. Over the course of its service, those who had driven it noted its shortcomings and requested an upgrade.
After the bullet grazing that is the "Defense against the Malderin War Fleet", the Mammoth is given an overhaul, redesignating it as a Heavy Anti-spacecraft/General-Purpose tank. A 250mm railgun replaced its twin Big Bertha cannons, allowing the tank to shoot down spacecraft at low orbit. A new hull layout and new Hawkeye parts drastically improved its survivability, while a new power pack increases its operational time. A meaner beast overall, perfect for stomping those who would dare invade the Zesty Realm.
These techs mat look familiar, and that's because they are, but with one Major difference: the cost
While looking through my tech catalogs, It has come to my attention that many of the important backbone techs the Bacon, Inc provides are over $8 Million BB! So, I have decided to take a break from making new techs and have chosen to start a new program-the Cost Reduction program (marked with a C1, 2, etc)
The changes in performance in these techs are very minor-the most noticeable are that the Base Stormer G moves a whopping 4 mph slower and that the Broadsider LK is missing its starboard side weapons (which in the end didn't really do anything)
The changes in price are massive:
The Broadsider LK now costs 1,300,000 BB less
The Base Stormer now costs 800,000 BB less
The Vampire NT noow costs 1,200,000 BB less
Further developments will be made with some of my other rather expensive techs soon-hopefully the will provide less of a strain on the Lemon Kingdom's budget if any of these are ever in need of mass-production