@jnj01, don't join! If you join you become an enemy of pretty much everyone (minus the lemons)!!!
The only best part about the Kiwi Kingdom I can come up with is that it will always be at war while it is active, thus it can unleash attack raids on other kingdoms of it's own free will.
Any combat driver in the Kiwi Kingdom is going to
get a ton of experience in combat, as they are always on the front lines. The catch to this is that the combat drivers are very likely to perish if the Kiwi Kingdom doesn't manage to reclaim it's land back after it loses too much.
Basically you will become an ace in combat when fighting in the Kiwi Kingdom, but you will have to be so good that you have to out-plan the numerous enemies that this kingdom has or risk defeat.
Edit: This kingdom has virtually no Techs posted, so whatever Tech used in the "combat simulations" will be as follows:
Default Tank- Armored Ground Tech
Default Rover- Recon Ground Tech
AA Tower- Basic AA Defense with Flamethrowers
Default Wall- A wall made of layers of
GEO Corp Shock Plating
Air Wing- Made of multiple flying Techs
(kingdom name) (ship class)- A mix of GSO and HK parts with HK cannons all over [shielded by shields to block attacks above sea level].
Titan-Class "Deathstar"- Uber Tech that is insanely powerful.
AntiKiwi-Class Blender- Small blender that decimates average GSO Techs upon close encounter.
"Average" Blender- Makes the GEO Corp Hammer Pistons look like toys.
Omega-Class Juicer/Blender- GG, nothing can stop this behemoth from devouring everything! Best method of safety is avoiding the thing from getting too close.