Glider MK 1 Has been completed
(B00mik, tell me if my style to power ratio is correct)
Loaded with Prototype Railguns of my design from a while back in the Kold War (Kiwi Cold War) for protection. I never showed it the light of day for it was too unstable. But now I have mastered it and now they shoot approximately 24.23 Joules per shot
Two High Power Missiles with auto reloading capability, its origins are from TUFOK when I was terrified of B00mik.
Triple Layering Hull Plating protects the innards of the tech from damage, able to take two advanced railgun shots directly. Completely Bullet Proof against any GSO anchored rifles.
Advanced Di-Lithium Transit Batteries last for about 3 hours under attack without failing, mostly will not blow up. And if these do blow up, they are not a very strong shockwave.
Double 22 Inch Barrel Shotguns for the critters.
Double Advanced Hex Shields with a Standard Issue Hawkeye Healing Distributor
Highly sensitive radar system transmitting and receiving signals anonymously.
One Rocket Jet in the back of the tech
Only 0.8 feet off the ground, made for flat ground battles.
Ability to enter space, though cannot enter without help from other techs (Rocket Ships, ect) but can be controlled in space quite easily
(B00mik, tell me if my style to power ratio is correct)

Loaded with Prototype Railguns of my design from a while back in the Kold War (Kiwi Cold War) for protection. I never showed it the light of day for it was too unstable. But now I have mastered it and now they shoot approximately 24.23 Joules per shot
Two High Power Missiles with auto reloading capability, its origins are from TUFOK when I was terrified of B00mik.
Triple Layering Hull Plating protects the innards of the tech from damage, able to take two advanced railgun shots directly. Completely Bullet Proof against any GSO anchored rifles.
Advanced Di-Lithium Transit Batteries last for about 3 hours under attack without failing, mostly will not blow up. And if these do blow up, they are not a very strong shockwave.
Double 22 Inch Barrel Shotguns for the critters.
Double Advanced Hex Shields with a Standard Issue Hawkeye Healing Distributor
Highly sensitive radar system transmitting and receiving signals anonymously.
One Rocket Jet in the back of the tech
Only 0.8 feet off the ground, made for flat ground battles.
Ability to enter space, though cannot enter without help from other techs (Rocket Ships, ect) but can be controlled in space quite easily