The EXP Dynamo Generator has been in the Experimental branch longer than any other block in the game

Discussion in 'Suggestions' started by Fireheart318, Mar 13, 2018.

  1. Fireheart318

    Fireheart318 Well-Known Member

    Can someone PLEEEEEASE fix it?
    Boomik and Soviet_Samuelson like this.
  2. Baconus_Yum

    Baconus_Yum Administrator

    Actually the Firework's Launcher has been in there for longer, but I agree it is about time to fully add it in.
    Lord Zarnox and Soviet_Samuelson like this.
  3. harpo99999

    harpo99999 ah kick till it starts

    as far as I know, the dynamo is going to remain an experimental until the code work is done so that it can generate power when the tech moves, I suspect it is a similar situation for the firework launcher

    TTOTALMAXOUTT breaker of techs, games, and spines (my own)

    more fireworks :)

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