Together with @DerNiepe we built a very strange and useless machine today:
Load it with 5 blocks of Hawkeye, Venture and GSO radar and 5 blocks of the smallest GeoCorp light and set all the fabricators to produce exactly those blocks endlessly.
What you get? The most useless, but endless crafting-base in TerraTech.
If you place some magnets around to hinder blocks from flying to far from your scrappers this thing is a neat TerraTech screensaver.
Have fun watching this machine do the same over and over and over again.
May the Zestiness be with you!
(btw. DerNiepe has an awesome project coming, stay tuned for more...)
I present some small builds with Hawkeye wheels today.
Those are able to drive on blocks pretty well. @DerNiepe might presnt something sooner or later, that they can be used on... NPCVcartV1
This is a cart build in cross-over-style between Formula1 and scooters. Fun little tech!
Similar style, but only two wheels and even more fun to drive around. ElChopperV2
A really small bike that looks pretty nice. Also a fun little tech.
After those builds I just got crazy with the bike style:
This is a monster-bike and an all out glass-cannon tech. It produces a nice thunder-sound when turning the new sounds down all the way, driving in a straight line and firing all weapons constantly.
After the bikes I got a little sidetracked by Venture-base-blocks and started creating a little Venture only base: VenAllinoneBaseV2
It contains all Venture base blocks and has some functionality as well.
Might be nice to find it in the game sooner or later.
Last one for now is a flyer. You know me, I need to have some flyers:
Slow, a lot of downward pointing rockets to destroy land-based techs and with a crazy wing design.
Enjoy those techs and may the zestiness be with you!
Today I present the next step of evolution of an all out 12 line scrapping-base.
This time I went for maximun efficiency for the lowest cost ratio.
This is what I came up with:
This base sells resources without blockage even when loaded with hudreds of blocks.
It's cost without the scrappers is just below 100k BB which is pretty sweet and it consists of low grade GSO-blocks only, which makes it accessible early on.
There is another version with 3 Scrappers from each corp attached to the production-lines:
I also did a simple crane for the center of the base. Unfortunately, this one can't be placed a the center by buying it.
So you have to build it yourself, to make the base complete.
I will redesign the base as soon as we get the scrappers to communicate with magnets on the same tech.
Sunday is funday aka useless machine day and due to that, I was busy designing some big boy toys for you:
First of, my resource roller-coaster.
Set both Fabricators to produce HE-cockpits again and again.
Then load it consecutively with HE-cockpits till the fabricators start producing themselves.
Have fun watching those resources loop around.
I started another project to idle in R&D.
This one has to be preset by setting all fabricators to produce fabricators endlessly.
After that, load it with some fabricators of each kind.
Sometimes some resources get stuck, just remove them by hand to keep the machine going.
My latest and most useless project.
All fabricators have to be set to produce fabricators endlessly again.
Load a lot of GeoCorp and Hawkeye fabricators on both sides to prime the system.
It works like a charm (at the point where that png was taken, I had it running for about 45 minutes without anything blocking or getting stuck).
With those three useless inventions and the two, which were shown last thursday, I want to ask @Jamie and @Greg to initiate an official challenge to build useless machines like the ones above.
I'd love to see this as a building challenge, which is live-streamed.
Judgement should be done by: uselessness, creativity, mechanisms involved, automatisation,...
Have fun trying those out and as always: May the zestiness be with you!
Anybody up for some crazy techs?
I was asked in a stream (by Herrbirnemc) to do a flying, heavy armed guitar... of course, why not... this is what I came up with: IWannaROCKV10
Now with fire and flames, let there be ROCK!
Caution: massive frameloss when fireing the missiles.
Just to fill this thread, I am going to add two more techs:
This is a concept study to proove how anchor-relocation with planes works.
The flight properties of this plane are... terrible. Try it! Lift-off by "B" and "SHIFT"
This is a spoiler-tech for my new mini-game project.
Those that follow DerNiepe on Twitch might have seen it in the stream today.
Stay tuned for an awesome tech to arrive in the hangar.
WOW guys, you are AWESOME!
I can feel the LOVE for sure, that got me to +1000 likes in this forum.
THANK YOU ALL for that much love.
As a way to say thank you, I developed a brandnew minigame for all of you to enjoy.
It is called "THE AMAZING MAZE".
So let's get techin'!
You just have to place this tech in a nice spot.
Then, load in a cab and change to one of those techs:
Your choice mainly influences the effect that the pulled object displays.
To start the game, you just have to disconnect one of the brackets that hold the object you want to use as your token.
It will fall down to the startpoint of the maze. Drive your tech through the entrance-gate and begin the race.
Your objective is to maneuver your tech under the maze to pull the token to the goal-line-container.
You can time your best trials and make some videos about it.
I am going to put up a challenge for those of you who want to compete in this after fine-tuning this concept a bit more.
Please feel free to design your own LabRat-tech to share with me and the community.
Give me some feedback, how you liked the game and what I could have done better.
Thanks again for all those likes, my next goal is +2000, so share the love !
MAY THE ZESTINESS BE WITH YOU!
btw. @saiwun why is there no forum-trophy for 1000 likes?
You know me guys, Sunday is funday and that means that another useless machine has been built.
This time it was inspired by @Baconus_Yum 's RollingBall machine, which was his way to build a useless machine.
Have fun with this one:
Set one of the fabricators for endless production of GSO-shieldbubbleprojector and the other for GSO-repairbubbleprojector. Then load the scrappers accordingly with as many bubbles of the fitting block as you need to start the cycle.
Have fun watching the balls roll on this little beauty.
I'd really love to see this at nighttime some day...
May the zestiness be with you.
(I've just realized, 1000 likes and the 100th post in the Hangar... what a day!)