TerraTech Mod Manager

WhitePaw2002

The Core of Mods
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#1

TerraTech Mod Manager GTK (Cross-Platform)
TTMM-GTK, a recreation of TTMM2, which was originally a recreation of TTMM1. This is cross-platform!

This currently can run on Windows, Linux, and MAC OSX

You can find the latest build here: TTMM GTK Releases
For Windows users:
  • Download & unzip TTMM.zip
  • Make sure to install Mono 32-bit and GTK# for .NET (both found here)
  • Double-click TerraTechModManager-GTK.exe. Be aware that Windows SmartScreen may interfere, either mark this executable as trusted or disable SmartScreen
For Mac OS users:
  • Download & unzip TTMM.zip
  • Ensure Mono is installed
  • Control-click the Execute.command file to run it the first time, otherwise Finder will prohibit it
For Linux users:
  • Download & unzip TTMM.zip
  • Ensure the mono-complete package is installed (instructions here)
  • Mark Execute.sh as an executable, with chmod +x Execute.sh, or with user interface if applicable
  • Run with ./Execute.sh, or with interface
    • It is possible to alternatively use mono TerraTechModManager-GTK.exe
    • You can create a desktop entry to also run this, for example, with Alacarte

The version below is more native to Windows
If you are on windows and don't know what you are doing, use the version below

TerraTech Mod Manager 2
A recreation of TTMM, now for 1.0 and beyond for mods using the new modding system (Utilizes Harmony)
Just boot it up, download a mod and boot up the game!
Simplify downloading and managing mods.

You can find the latest build here: TTMM2 Releases

NOTE: To bypass 403 errors (Forbidden)
Github limits access to it's API server occasionally. This will go away at most an hour.
To avoid the problem, you can put a Github Token in the bottom of Configuration by creating one with this link here: https://github.com/settings/tokens
 
Last edited:

WhitePaw2002

The Core of Mods
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#6
TT CTD when i try to make hoverbug in modded game. Any idea why?

EDIT... hoverdampener is killing hoverbug.
I was unable to test the dampener at all. Right now, it's set to be unrecognizably strong. This can be changed by making and changing a config.json file in the mod folder. I'll go in to detail how to do it later and upload an example in the repo.

The dampener is only checking for terrain and the big monument things. No wheels or rocksandtrees. I may change it to be options in the config as well.

I'll have to check myself what's happening. This port apparently was not as clear as I hoped.
 

WhitePaw2002

The Core of Mods
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#9

Soviet_Samuelson

On the path to becoming a grand-master idiot
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#10
View attachment 24463

Download the latest TTMM from here:


Select the Nuterra Block Injector Library from the Github group and press download.

that's it. You can drop by the discord if you need more help or something goes wrong.
well, how do i obtain the blocks in-game?
 

-=ROOSTER=-

Complete Idiot
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#17
Hey @WhitePaw2002 I'm having a bit of trouble. When I launch the log says everything went OK, but won't allow me to check any of the boxes then windows pops up with the old "it stopped responding" window. Does it matter where the the files are extracted to? My steam folder is in a non-standard location if that makes any difference.
 

WhitePaw2002

The Core of Mods
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#18
Hey @WhitePaw2002 I'm having a bit of trouble. When I launch the log says everything went OK, but won't allow me to check any of the boxes then windows pops up with the old "it stopped responding" window. Does it matter where the the files are extracted to? My steam folder is in a non-standard location if that makes any difference.
As long as you set TTMM to use the right directory, it should work. Are you downloading the mods? You cannot check or uncheck server mods. They display as checked if they exist on your system.
Are you using the latest Executable.zip from the releases page on github? If anything, try extracting that to the desktop.

You can find me on the TT discord