Techs - The Deathbringers

Komrade

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#1
This thread is just for me to document every Deathbringer techs I've made. Feel free to use them of you can (i'm still looking at how I can share techs.

Every single tech here is built for offensive, with no harvesting capability at all.

~ The Deathbringer V1 ~
~ The Deathbringer V1 ~

(No image found)

Lost tech. It was a short-lived devastating tech with a deadly sort of weapons.

Most of the tech's history is lost, as such not much is knows about this tech. The Deathbringer V1 was defeated by an unknown tech.

Speed : ???
Agility : ???
Size : Medium-Large
Weight : Very Heavy
Advantage : Very resilient, reportedly takes a long time to penetrate.
Weakness : Weak with heavy artillery.

~ The Deathbringer V2 ~
~ The Deathbringer V2 ~

(No image found)

Lost tech. It was a very deadly tech known for its outstanding kill speed and amount of artillery.

Most of the tech's history is lost, as such not much is knows about this tech. The Deathbringer V2 was defeated by a group of bandits.

Speed : ???
Agility : ???
Size : Large
Weight : Very Heavy
Advantage : High speed makes it easy to travel and outrun an enemy.
Weakness : Unable to withstand an ambush.

~ The Deathbringer V3 ~
~ The Deathbringer V3 ~

(No image found)

The Deathbringer V3 is a complete remodel compared to The Deathbringer V1 and V2, marking the start of the use of long-range weapons. The V3 completely redefined the base model of The Deathbringer series, making them more powerful than ever imagined before. The tech is completely decked-out with a series of long-range missile launchers and Megaton cannons, enabling it to ambush an enemy from far, something old Deathbringers are unable to do. V3 also has a large series of medium-range and short-range weapons, making particularly difficult techs to be dealt more easily.

The V3 is completely shielded with a Hawkeye Havoc Shield, unlike previous versions where it has a few blocks sticking out, notably heavy weapons being completely open from attacks. The shield and healing bubble is also complete with a large number of batteries to make it last very long. The thick Hawkeye block shielding also protects the tech when things has gone terribly wrong. The V3 is the first, and one of two known Deathbringer series to use Hover blocks as it's main movement mechanics. This makes the tech very fast (compared to other models), but hard to control.

All of its benefits of course comes at a steep price. Not only is the tech noticeably hard to keep up for most players, but it is also a very expensive tech, totalling at around BB 1,000,000 with all features. A few of the blocks are also near end-game blocks, so it could be inaccessible to newer players.

The V3 was later abandoned and revised to The V4.

Speed : Very Fast
Agility : Low
Size : Large
Weight : Very Heavy
Advantage : Extremely resilient. Capable of an ambush from far.
Weakness : Unable to harvest resources. New hover movement makes it hard to control.

Revision V2

More Deathbringer techs coming soon
 
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Komrade

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#2
~ The Deathbringer V4 ~
~ The Deathbringer V4 ~

The Deathbringer V4.png

The Deathbringer V4 is a revision of it's V3 counterpart. The tech was remodeled with added missile launchers and a better hover system.

Apart from that, everything else is the same.

The V4 was quickly abandoned shortly after deployment.

Speed : Scary Fast
Agility : Low
Size : Large
Weight : Very Heavy
Advantage : Extremely resilient. Capable of an ambush from far.
Weakness : Unable to harvest resources. New hover movement makes it hard to control.

~ The Deathbringer V5 ~
~ The Deathbringer V5 ~

The Deathbringer V5.png

The Deathbringer V5 is another complete remodel of all previous models. The V5 completely reshaped the core mechanics and design of Deathbringer techs. The V5 has an improved series of weapons, decreasing useless short-range weapons and making use of a sheer amount of seeking weaponary and heavy artillery. The V5 is completely filled with long-range missile launchers and Megaton cannons, added with a number of rifles to literally bring a rain of bullets upon enemies attacking. The V5 is also the first Deathbringer tech to use traditional weapons such as the GSO 3-Pound Cannon and GeoCorp short-range drills.

The V5 abandons the use of hover movement, as it was later found that hover movements were extremely hard to control. It uses a unique arrangements of classic GeoCorp wheels that makes it easier to move and navigate. The V5 is the first wideform tech in the Deathbringer series, completely changing the weaponary placement system. The tech uses two Hawkeye Havoc Shield and Healing Bubble instead of one, not only to completely envelop the tech in a protective bubble, but also to protect it even further from heavy artillery, as it was reportedly damaging the outside layer of previous techs. The V5 also uses a thick layer of Hawkeye blocks to protect it even further from attacks.

The V5 was later abandoned and revised to The V6.

Speed : Medium
Agility : Fair
Size : Large
Weight : Very Heavy
Advantage : Extremely resilient. Has a high number of power. Great with far targets.
Weakness : Unable to harvest resources. Difficult to deal with close targets.

~ The Deathbringer V6 ~
~ The Deathbringer V6 ~

The Deathbringer V6.png

The Deathbringer V6 is the current model in deployment and is a revision of its V5 counterpart. The tech was remodeled to replace GSO missile launchers with Hawkeye Seeker Missiles, and to add weak guns underneath the tech.

Apart from that, everything else is the same.

Speed : Medium
Agility : Fair
Size : Large
Weight : Very Heavy
Advantage : Extremely resilient. Has a high number of power. Designed for far targets.
Weakness : Unable to harvest resources. Difficult to deal with close targets.

More Deathbringer techs coming soon
 
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Zorgomol

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#4
Tech snapshots are the .png files in

My Documents\My Games\TerraTech\(bignumber)\Snapshots\

Just post them on the forum as they are.
 

Saelem Black

Tinker, Tailor, Soldier, Spy
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#6
I mean the techs themself
The game data needed to build the tech is actually saved in that .png image file. Drag and drop the tech snapshot (given by the location that Zorgomol describes) into your post when you're typing. Any one else just has to drag and drop that image into their own snapshots folder to be able to load it. All of us who have our own techs threads, that's what we're doing.
 
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