Tech Snapshot Dump

Dragon77

Well-Known Member
Jun 19, 2017
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37
Structures


HoverForge


HoverForge.png

An industrial base for production, purchase or scrapping of GSO, GeoCorp, Venture and Hawkeye blocks. Well-armed and armoured with high-capacity shielding, also equipped with mobile generators and mobile SCUs for recharging and scavenging on the go. The base is essentially a large hovercraft so, if you want to move to a new location, simply unanchor the base and take flight.

Cost: BB3,328,611

Weapons:
8x HG1 cannon turrets
32x Hunter railgun turrets

AI Control: Yes
Shielding: Yes
Repair: Yes
Recharge: Anchored and mobile
SCU Storage: Anchored and mobile
Cargo: Collectors and silos


Mining Outpost

Mining Outpost.png


A small fortified outpost with two autominers as well as refinery, processor and SCU for on-site resource block crafting and storage.

Cost: BB425,439

Weapons:
6x Hunter railgun turrets

AI Control: Yes
Shielding: Yes
Repair: Yes
Recharge: Anchored
SCU Storage: Anchored
Cargo: Collectors


Defense Turret

Defense Turret.png


A compact, yet well-armed, armoured and shielded defense tower able to defend against any AI tech. Place these around a claimed area for robust security and safety.

Cost: BB235,467

Weapons:
1X Mk3 Battleship cannon
2x Cruise missiles
4x Railguns

AI Control: Yes
Shielding: Yes
Repair: Yes
Recharge: Anchored
SCU Storage: None
Cargo: None


Defense Turret MkII

Defense Turret MkII.png


Same as the original Defense Tower but, also equipped with a GeoCorp SCU. Not only blows enemies apart but collects all leftover blocks in range as well.

Cost: BB244,176

Weapons:
1X Mk3 Battleship cannon
2x Cruise missiles
4x Railguns

AI Control: Yes
Shielding: Yes
Repair: Yes
Recharge: Anchored
SCU Storage: Anchored
Cargo: None
 
Last edited:

Dragon77

Well-Known Member
Jun 19, 2017
12
6
405
37
Land Techs


T-340 Tank


T340 Tank.png

Simple yet effective. This venerable tech has seen many memorable moons and still serves well as a primary tech, it can stand toe-to-toe with any enemy if utilised correctly. It has plenty of firepower and high-capacity shielding packed into a relatively compact tech whilst maintaining decent speed and mobility.

Cost: BB600,375

Weapons:
1x Type-45 naval gun
1x Monster mortar
4x Cruise missiles
2x Seeker missile pods
2x Hunter railgun turrets
2x Auto-Cannon turrets

AI Control: Yes
Shielding: Yes
Repair: Yes
Recharge: Anchored
SCU Storage: Mobile
Cargo: None


Warmonster

Warmonster.png

Monster trucking sure is fun but, sometimes it needs to fend off hostile techs as well. The result is the Warmonster, a monster truck that can blow up enemies as efficiently as it can tear up dunes. Not much battery capacity for shielding but it can do plenty of damage.

Cost: BB255,927

Weapons:
2x Railguns
2x Cruise missiles
1x Auto-Cannon turret

AI Control: None
Shielding: Yes
Repair: Yes
Recharge: None
SCU Storage: None
Cargo: None


Hauler

Hauler.png


A very basic tech used to haul large quantities of cargo and nothing more. Decent armour, modest capacity shielding and a single railgun turret allow it to take some hits and shoot back at least. Often used as a follower pack mule when mining basic resources.

Cost: BB178,956

Weapons:
1x Hunter railgun turret

AI Control: Yes
Shielding: Yes
Repair: Yes
Recharge: None
SCU Storage: None
Cargo: Collectors


GSO Armoured Truck

GSO Armoured Truck.png


An ancient level 4 GSO tech built in the earlier years and kept as backup all this time. It is more at home in a museum instead of a battlefield, although it is still a viable tech for the early game.

Cost: BB111,744

Weapons:
2x Rock drill
6x Wide-Guage STUD lasers
6x 3-Pound cannon turrets

AI Control: None
Shielding: Yes
Repair: Yes
Recharge: Anchored
SCU Storage: None
Cargo: None
 
Last edited:

Dragon77

Well-Known Member
Jun 19, 2017
12
6
405
37
Air Techs

SBR2 Bomber.png

SBR-2 Bomber

Built primarily for speed, shielding and unlimited range instead of firepower, although it's Paladin bombs and downward-facing cannon loadout should not be underestimated. Can still effectively carpet an area with destruction from high altitude, the perfect option for taking out static bases.

Cost: BB1,300,998

Weapons:
3x Paladin bombs
12x 3-Pound cannon turrets

AI Control: None
Shielding: Yes
Repair: Yes
Recharge: Anchored
SCU Storage: None
Cargo: None


SFS-1 Strike Fighter

SFS1 Strike Fighter.png

A small missile attack aircraft that can pack quite a punch for it's size and simplicity. It is as fragile as it looks though.

Cost: BB259,794

Weapons:
2x Cruise missiles
2x Seeker missile pods

AI Control: None
Shielding: Yes
Repair: None
Recharge: None
SCU Storage: None
Cargo: None