TAC - Technocratic AI Colony [complexity]

BenBacon

Founder Of Bacon, Inc
Jan 15, 2017
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Gulag
I have made a vehicle, but it is not complete:
TA 3 Turtle.png
If anyone would like to finish it, please feel free to do so but also post it here
 

Legionite

TAC Packing
May 20, 2017
2,351
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[TAC HQ R&D]
forum.terratechgame.com
TAC Prime Colony - Homeworld
3 Claimed "Moons": (All these moons are not being mined to maintain their tourist attractions)
Zorus- Green Ice moon with a few craters and mountains (Small)
+ Green Ice Hotel
+ other minor hotels
+ Robo-skis (Giant mech skiing)
+ Ice Hiking


TAC-5103- Water-covered moon with atolls, atmosphere, and life (Medium)
+ Resonance Extra-planetary Resort (for relaxing)
+ other minor hotels
+ 5103 Boat Races and the annual Orbital Boat Competition
+ numerous scuba diving tourist attractions
+ a number of cruise ships

Alpha-255- Gray barren moon with many craters (Large)
+ Alpha Moonbase (Hotel)
+ other minor hotels
+ Bubble Battles (Fun and entertainment)
+ Low-G Racetracks Rover Races (Triple R) [With 50cc, 100cc, 150cc, and strafe engines]
+ Antigrav research lab
+ numerous underground cave system parks


TAC Covert Ops HQ- on "a moon" (good luck on that one)

Main Planet

Combination of hover technology and mech tech allows for advanced building construction.
A sprawling metropolis with skyscrapers and suspended walkways between each building make up a huge spot on the planet, visible from space.
A massive wall borders the city, along with a giant shield and turrets to defend against orbital assault.
+ TAC HQ
+ TAC Labs
+ Praetorian Defense Network
+ H4wkNet Radar/Antenna
+ Starling Starlines (Civilian space transportation)
+ The grand city of Artificial Centralization
+ Museum of AI
+ TAC Database
+ busted Omega Juicer Research Facility


EX-T224F - Red Gas Giant
T224-U12 - Moon - Barren

2x Gravity, that means that Techs assigned here need more mass tolerance
Small Base deployed
Small colony started with shield generator
Stationary base expansion almost complete- Will greatly improve mining rates
Mining Den constructed
Mining Plumbite and Titanium
Lightly defended

T224-Ne38 - Oceanic Moon

Need naval command center ship

TAC 172-AB - Volcanically Active Planet

Need a better tunnel boring machine - finding method to launch the Tech
Geothermal-powered shield entry hole is in the surface! that was a pain to get on

P-385 - Sub-Zero Cold Planet

Techs that go here are 5x the price
Benbacon's Flying Base Bomb deployed (costed a fortune)
Moderately mining Celestite- Megaharvester Tech design (pls keep it cheap) needed to extend mining speeds to greater levels
Moderately defended
+ HVY Starport

Hiumia❗

Negotiations are still underway

Best aircraft for the planet:
Scoria MZ0K
Light Fighter
Stryke V9
Heavy Bomber
Paragon D25
Big O'l Corvette

Hexekey - Access Denied
 
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Seth_Seth

nevermind probably overhauling dl
Oct 14, 2017
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I dunno
forum.terratechgame.com
Current list of Elite Citizens:
+ diamondnife- Free: currently a Ex-Leader
+ Sozin- Free: currently a Shipyard Head Engineer (Master Ship Designer)
+ Benbacon- Free: Open
+ Legionite- Responsible for managing this thread for the time being
+ The Grand Teki- Free: Leader of UESO "Kingdom"
+ NovaLegion- Free: HK expert (Hawkeye Contractor/Designer)
+ Sylver- Free: Open
+ NotExactlyHero- Free: Eukaryote Fleet Manager (Master Compact Tech Designer/Manager)
+ Bøømik- Free: Open
+ Seth_Seth- Free: Open

Please let me know if I forgot anyone.

[>Back<]
ok then... didn't know I was a elite citizen.
 

Boomik

...
Apr 2, 2017
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Stalk me not
@Legionite I'd like to be a military weapon designer. I build highly powerful (and good looking) military vehicles along with designing new weapons. This will only happen once the new update for unstable is out, though.
 
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Seth_Seth

nevermind probably overhauling dl
Oct 14, 2017
1,801
2,723
525
I dunno
forum.terratechgame.com
  • Like
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