TAC - Technocratic AI Colony [complexity]

BenBacon

Founder Of Bacon, Inc
Jan 15, 2017
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As my first order as new leader of TAC, I call a vote. Currently we are investing too much in big capital ships that are risky. We are also investing too much in our naval and space forces.

For the vote, say what we should invest in ( land, air, naval, or space ) and how we should build the techs ( many swarm techs or what we have now )

This vote ends on 1/24/18, so make your decision quickly!
 
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Seth_Seth

nevermind probably overhauling dl
Oct 14, 2017
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I dunno
forum.terratechgame.com

Seth_Seth

nevermind probably overhauling dl
Oct 14, 2017
1,801
2,723
525
I dunno
forum.terratechgame.com
As my first order as new leader of TAC, I call a vote. Currently we are investing too much in big capital ships that are risky. We are also investing too much in our naval and space forces.

For the vote, say what we should invest in ( land, air, naval, or space ) and how we should build the techs ( many swarm techs or what we have now )



This vote ends on 1/24/18, so make your decision quickly!


I vote on space, but more along the lines of carriers since there's that R&D block that can let techs go over it

maybe something like having it so that the tech can get on/off but somehow not letting the tech go flying off the ship when it moves- AT SPACESHIP SPEEDS




Also if we are trying to colonize more planets, colonizer ships would be helpful.

(Sounds about right...)
 

Boomik

...
Apr 2, 2017
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I say we build a land and sea mothership. For carrying out massive interplanetary expeditions, attacks, and etc. There will only be one of each per planet.
 
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Seth_Seth

nevermind probably overhauling dl
Oct 14, 2017
1,801
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I dunno
forum.terratechgame.com
Does it have A.I.?
Should be functional under a.i. as it doesn't have any features that's difficult for a ai (at ai level, which is: everything's hard.)

However, it doesn't have built in a.i. , simple solution would be putting the ai cab somewhere unlikely to be shot at and under hawkeye blocks for protection.

Basically: built in manual and easy to put in auto.

(or I wasn't thinking about ai at the time.)
 

BenBacon

Founder Of Bacon, Inc
Jan 15, 2017
1,563
2,245
525
Gulag
The vote has ended!
There were mixed results, so production will be spread out.

Bacon, Inc will produce many of the requested techs, but we cannot do it alone, so any help would be appreciated.
Also, don't be afraid to post your failed techs/testbeds for other techs.

Thanks to everyone for voting!
 

Boomik

...
Apr 2, 2017
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Stalk me not
I suggest we hold of investing in high-end vehicles now, and instead, wait for our R&D to develop some new tech (weapons, transportation, armor, etc).

In other words, wait for the next HUGE update to drop with all the sick items. Well, I think it's gonna include all those items previewed in the recent streams. If not, I'm gonna destroy my avatar and add back @QuackDuck's worst nightmare.