TAC - Technocratic AI Colony [complexity]

Sozin

Friendly Neighborhood Fire Lord
Jul 9, 2016
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Was derping around in R&D. You spawn as a plane. Right above an enemy convoy. Land, spawn in a tech (or squad), and kill the convoy. Bonus points if you land the plane intact
 

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Sozin

Friendly Neighborhood Fire Lord
Jul 9, 2016
702
1,359
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Oh and if anyone actually does this posting the results would be awesome - looking to see how the AI handles weaknesses built into the techs.

Meaning: spawning in a mega giant missile bomber would defeat the purpose.

Oh yes - the 3 large(r) techs have batteries but I purposefully didn't charge them for balance reasons - makes them easier to kill.
 

Legionite

TAC Packing
May 20, 2017
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[TAC HQ R&D]
forum.terratechgame.com
New Announcement:
The kingdom save will soon be revealed to allow TAC Citizens to explore and add their own buildings!

Everything will be more community based from now on.
TAC's citizens can now plan for upcoming events, add their buildings to the upcoming save, or do more! Just ask me to let me guide you with the processes.

+ RP combat will now be planned before it happens!
+ No more "side events" regarding new kingdoms created just for the occasion!
+ Seriousness will now drop slightly
+ Citizens are free to speak freely about TAC (just don't let the other kingdoms know of our "secret plans")
+ Elite Citizen system is now different:
Anyone can become a citizen, but to become an elite citizen, you must make a "advanced AI Tech".
 

Legionite

TAC Packing
May 20, 2017
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[TAC HQ R&D]
forum.terratechgame.com
War Status:
Warring with Pirates
Warring with Bandits

Some forces are now being built to allow for combat, since there are enemies nearby.

Current Action(s):

Plotting an attack mission to take down the Bandit Outpost - underway...

Suspicious of:
None


To Go To War with Other Kingdoms:
Everybody in the Legion Region that are legitimate inhabitants/residents must vote on what nation to go against- majority is required to take action.
If a building is under attack by a hostile, then war will automatically be initiated with those hostiles (out of defense).

(renovated due to max lettering issues)
[>Back<]
 
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GamerParrish

Well-Known Member
Aug 14, 2016
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In a Tank Tinkering
Whoa, that's a whole lot of Techs.:eek:
Where did you get them from?!?!

Good thing it isn't over 9000.:D

Seriously, TAC has nothing to gain from attacking other kingdoms (unless it's those pesky bandits and pirates that somehow survived the purge, they are just too resilient and numberless).
Realised how I was able to give so much money away. I have a 1.5 mil saving right now, that I earned in the last hour. GSO is actually asking me to pay them now :3
 
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Boomik

...
Apr 2, 2017
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Stalk me not
Realised how I was able to give so much money away. I have a 1.5 mil saving right now, that I earned in the last hour. GSO is actually asking me to pay them now :3
Erm, too OP. Ruins RP, you have to actually WORK to get it, not just get BB per second. Also, you have to actually MAKE your army and not have it appear out of nowhere. You're starting to turn into the Chaos Continuum...
 

Legionite

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Erm, too OP. Ruins RP, you have to actually WORK to get it, not just get BB per second. Also, you have to actually MAKE your army and not have it appear out of nowhere. You're starting to turn into the Chaos Continuum...
Umm, well, see, you didn't support the fun limiting "rules" that were spooling up, so no rules in Kingdom RP have anything against this.(Except the no OP in 2 days, *technically* it has been past 2 days for TUFOK.)
Sorry @Bøømik, but I cannot support you on this argument...
 

Boomik

...
Apr 2, 2017
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Umm, well, see, you didn't support the fun limiting "rules" that were spooling up, so no rules in Kingdom RP have anything against this.(Except the no OP in 2 days, *technically* it has been past 2 days for TUFOK.)
Sorry @Bøømik, but I cannot support you on this argument...
That's more like general rules, it doesn't really affect RP that much. It just prevents OP kingdoms that have been around for only like a week.
 

Legionite

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Kebabs: Are geared towards their military and have been here for a while
Ahem, five words of pure power against your argument:
Planet Eater and Invincibility Shield

Sorry, but your argument is invalid.

I am now very serious on this issue

TAC
completely disbanded the EFF lore after excessive complaints, but the Kebab Kingdom decided to keep all of their OP things regardless and transferred them to Kiwi Campaigns, making RP super unbalanced.

Here is the proof:
Screen Shot 2017-09-23 at 12.03.32 PM.png
The thread post [>Here<] for more details.

Chances are, the owner of the Kebab Kingdom probably changed the post a short while after noticing this, or claims in defense "It was just a joke/prank". That is already way beyond overused at this point for me to believe, plus it always seems to appear after the "joke post" was taken seriously rather than on the post ahead of time!
Maybe even tries to fight back with something among the lines of "that thread was @Legionite's mistake, he/she/it is responsible for the mess".

That sounds like a un-killable kingdom already, since it houses many Kebab citizens and is completely indestructible.

If the Kebab Kingdom wanted to actually play RP reasonably, than I actually wouldn't have had thoughts of abandoning this "kingdoms" thing which is already going to the point of no return.

I am not even going to try to repair what the Kebab Kingdom has started, you ruin RP, you must fix it yourself.
I am tired of trying to fix the Kebab Kingdom's and the Kingdom RP's logic flaws if you aren't going to support my cause and try to completely shun it.

I apologize for being very direct, but this Kebab Kingdom owner decides he/she/it wants to argue on this topic:
We actually MADE and WORKED for those techs.
Does a "Planet Eater" just all of a sudden appear in just a short amount of time? That thing should have logically taken years of it's size! Exactly why I wanted build time restrictions. I know you Kebabs are just going to shun me again, and pretty much all of the other people on this forum just because of this direct statement...

What's to trust that the Kebab Kingdom does decide to use it against a kingdom? Nothing, especially one time they were thinking about using it to remove EFF.

Not even TAC's mothership is that huge!

You complain about other kingdoms suddenly gaining things or having OP things when you do the same thing yourself, Kebab Kingdom.

Well, there's my point, just another deflected arrow of reason.
No more fighting from me, you win.
Edit: Compacted to save room
 
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