TAC has been researching multi-Tech/bug/hoverbug stuff since its founding, so it knows a great deal on this messy stuff:
Hover Assisted Flight is flight that is suspended by hover plates. Basically the method of building a Tech realistically.
A good example of the normal kind that the Heavy Cruiser Prinz Eugen and the Bismarck-class fall within is the normal kind without AGALS tech, like the Omega Interceptor below that was sent to [REDACTED] to aid in territory defense against [REDACTED].
Catch- Drifts around uncontrollably if left unattended or unanchored by even the slightest of hills.
The AGALS tech-powered Hover Assisted Flight (was founded in TAC airship R&D) involves Multi-Tech construction utilizing hovers and GSO Techa tracks to support an ungodly payload that is unrestricted by mass. A good example of this in action is the TAC Hydra below, which is supported in the sky by just 8 Venture hoverplates! The bonus about the AGALS is that the Tech doesn't drift that much and is much more controllable at the cost of some steering reliability. Currently the LK Light Seeder (the big more-than-4 Tech) falls within this category.
Catch- The AGALS components can be independently targeted and destroyed by manual Tech aim (middle mouse button).
(png might be broken)
Hoverbug Assisted Flight (The Duck Republic has a ton of these) is a bit different, like the now unfortunately defunct TAC Alerus below(too light - may add more guns) which can float at any altitude. They cannot maintain position like the AGALS Hovers, but they can mobilize effectively over large mountains and have very high tactical combat abilities.
Catch- If they take too much damage in the wrong spots, they will uncontrollably ascend or descend and be lost to the attackers or sky.
None of the above can safely sustain a height above cruise missile range without slowly descending or getting lost in oblivion.
And then there is the advertised next generation of airships waiting to be launched
:
HaVCS Assisted Flight (The holy grail of all future airships) offers unparalleled airborne control by combining AGALS mass-support technology with the Tread Tech to achieve elevation control and stability like never before (excluding the ancient airborne anchor bugs)! It can be hidden inside the Tech for maximum safety and will be able to tolerate any sudden mass changes due to exterior damages, fixing the problems of the AGALS assisted Hovers (Targetable and destroyable) and the Hoverbug (unreliable under heavy fire).
Forwards, backwards, left, right, up and down friction, this technology will be applied to allow the creation of the TAC Stratocarrier, an all-altitude carrier that can launch planes from outside of ground Tech cruise missile ranges and still be left unattended, which is planned to begin construction and R&D over the period of 4 months or less. (To be displayed here sometime in the future)
Catch- Tech count is insane (already like 3 separate Techs in the basic build). Prepare for some serious lag.
Any additions, ideas or changes can be posted below.
Hover Assisted Flight is flight that is suspended by hover plates. Basically the method of building a Tech realistically.
A good example of the normal kind that the Heavy Cruiser Prinz Eugen and the Bismarck-class fall within is the normal kind without AGALS tech, like the Omega Interceptor below that was sent to [REDACTED] to aid in territory defense against [REDACTED].
Catch- Drifts around uncontrollably if left unattended or unanchored by even the slightest of hills.

The AGALS tech-powered Hover Assisted Flight (was founded in TAC airship R&D) involves Multi-Tech construction utilizing hovers and GSO Techa tracks to support an ungodly payload that is unrestricted by mass. A good example of this in action is the TAC Hydra below, which is supported in the sky by just 8 Venture hoverplates! The bonus about the AGALS is that the Tech doesn't drift that much and is much more controllable at the cost of some steering reliability. Currently the LK Light Seeder (the big more-than-4 Tech) falls within this category.
Catch- The AGALS components can be independently targeted and destroyed by manual Tech aim (middle mouse button).

Hoverbug Assisted Flight (The Duck Republic has a ton of these) is a bit different, like the now unfortunately defunct TAC Alerus below(too light - may add more guns) which can float at any altitude. They cannot maintain position like the AGALS Hovers, but they can mobilize effectively over large mountains and have very high tactical combat abilities.
Catch- If they take too much damage in the wrong spots, they will uncontrollably ascend or descend and be lost to the attackers or sky.

None of the above can safely sustain a height above cruise missile range without slowly descending or getting lost in oblivion.
And then there is the advertised next generation of airships waiting to be launched
HaVCS Assisted Flight (The holy grail of all future airships) offers unparalleled airborne control by combining AGALS mass-support technology with the Tread Tech to achieve elevation control and stability like never before (excluding the ancient airborne anchor bugs)! It can be hidden inside the Tech for maximum safety and will be able to tolerate any sudden mass changes due to exterior damages, fixing the problems of the AGALS assisted Hovers (Targetable and destroyable) and the Hoverbug (unreliable under heavy fire).
Forwards, backwards, left, right, up and down friction, this technology will be applied to allow the creation of the TAC Stratocarrier, an all-altitude carrier that can launch planes from outside of ground Tech cruise missile ranges and still be left unattended, which is planned to begin construction and R&D over the period of 4 months or less. (To be displayed here sometime in the future)
Catch- Tech count is insane (already like 3 separate Techs in the basic build). Prepare for some serious lag.
Any additions, ideas or changes can be posted below.