Static filter "Compressor" silos

Discussion in 'Suggestions' started by Twigjack, Jun 12, 2018.

  1. Twigjack

    Twigjack Member

    Idea: Large capacity storage for the specific purpose of having large amounts of sorted materials on hand.
    • A big old box that can be set to accept only one type of chunk. (I'd be ok with it being any size up to a GC Delivery Cannon, maybe a smidge taller)
    • 2 entry points on adjacent corners, 2 exit points on the opposite corners.
    • Battery-style fullness readout on top with bar color that corresponds to the type of chunk stored.
    • Icon display of chunk in center of each side.
    Pros:
    • No loose chunks to slow down rendering
    • Potentially more storage for size
    • No filters, removing the dead space between silos and conveyors
    • Easier to see resource levels at a glance
    Cons:
    • Takes up more floorspace
    • Expensive?
    • Defined entry/exit points reduce flexibility
    • Doesn't work for components
     
  2. Soviet_Samuelson

    Soviet_Samuelson Living in my pizza boxes because mom kicked me out

    Sounds nice, but a venture version at a 2*2*2 size would also be cool
     
    ifnotthe2nd, Twigjack and harpo99999 like this.
  3. Lost Ninja

    Lost Ninja Well-Known Member

    Should also work for components, especially late game when you can get a large amount quite quickly from scrapping, being able to store especially the low tier components with less lag would be awesome.
     
    ifnotthe2nd and Seth_Seth like this.
  4. Soviet_Samuelson

    Soviet_Samuelson Living in my pizza boxes because mom kicked me out

    What about the ability to scrap components?
     
    harpo99999 likes this.
  5. Lost Ninja

    Lost Ninja Well-Known Member

    A lag free storage solution would be more useful, they only time I'd want to scrap components is early game when I need something and haven't found the correct biome.
     
    Soviet_Samuelson likes this.

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