In many games landing is soft touchdown. BUT in TT it's like this:
You are dive bombing Into unknown world cuz of money. Crap darn bomb exploded (a.k.a. "lander") But FUCK IT! You bail and cab smash (cuz there aren't any hulks around) Into ground. What do you do next? Regroup? Reconfigure? NO! YOU FRICIN' TAKE UR GUN AND REKT NEARBY CAB CUZ U CAN! THEN you go searching for ur stuff.
Now to the suggestions: make an slower approach. Player get's all informations in face. Take er easy. Like: Oh crap your gear is scattered around the place! Let's see what can we do... Put your tech together and check systems. All right let's go! Oh look! There is your solar gen! blah blah blah.... there are your crafting components.... Press like h to open crafting journal. You can drag recourse in ref to refine it and then into fab to make stuff... Hey! you are being attacked! Go scare of that bastard! esc.
As I said make slower approach and you need to make player get 3 thing: What is HE doing; HOW to do that he is doing; and WHAT are THEY doing (enemies).
You are dive bombing Into unknown world cuz of money. Crap darn bomb exploded (a.k.a. "lander") But FUCK IT! You bail and cab smash (cuz there aren't any hulks around) Into ground. What do you do next? Regroup? Reconfigure? NO! YOU FRICIN' TAKE UR GUN AND REKT NEARBY CAB CUZ U CAN! THEN you go searching for ur stuff.
Now to the suggestions: make an slower approach. Player get's all informations in face. Take er easy. Like: Oh crap your gear is scattered around the place! Let's see what can we do... Put your tech together and check systems. All right let's go! Oh look! There is your solar gen! blah blah blah.... there are your crafting components.... Press like h to open crafting journal. You can drag recourse in ref to refine it and then into fab to make stuff... Hey! you are being attacked! Go scare of that bastard! esc.
As I said make slower approach and you need to make player get 3 thing: What is HE doing; HOW to do that he is doing; and WHAT are THEY doing (enemies).