Please don't get mixed up with my previous post on silos. This time the focus is on resource delivery not signal transition to the silos.
So this problem is... when I try to craft a block (e.g. Compressed resource blocks) the fabricator will call for multiple resources. The first few blocks crafts pretty smoothly, but after a few repeats the system starts to get a bit crazy.
As blocks are being called by the fabricator and leaving the silos they come out and goes back again. My base has a layout where multiple silos hold resources of the same type.
As I was able to catch the fabricator resource demand interface flickering red and back to blue when this was happening (showing resource on the conveyer and back into the silos) I made a theory as to why this was happening.
The fabricator (of any kind) will call for the resource from all the silos connected to the conveyer chain, all of the silos that are holding the needed resource will respond. Therefore try to send the resource out on the conveyer. However, when the resource is indicated by the system to be on the conveyer, the silos will call back the resource, as it is no longer needed by the fabricator. With all of the silos acting based on the system, there will be a corrupted infinite loop of the silos trying to send resources out and calling it back. resulting in no to very little of the needed resource to be sent to the fabricator.
The video below may allow for better understanding:
The first part shows the resources being crafted just fine. But after a bit of crafting the system goes "jabroni" and even continues to do so after I call off the crafting and restart it again.
So this problem is... when I try to craft a block (e.g. Compressed resource blocks) the fabricator will call for multiple resources. The first few blocks crafts pretty smoothly, but after a few repeats the system starts to get a bit crazy.
As blocks are being called by the fabricator and leaving the silos they come out and goes back again. My base has a layout where multiple silos hold resources of the same type.
As I was able to catch the fabricator resource demand interface flickering red and back to blue when this was happening (showing resource on the conveyer and back into the silos) I made a theory as to why this was happening.
The fabricator (of any kind) will call for the resource from all the silos connected to the conveyer chain, all of the silos that are holding the needed resource will respond. Therefore try to send the resource out on the conveyer. However, when the resource is indicated by the system to be on the conveyer, the silos will call back the resource, as it is no longer needed by the fabricator. With all of the silos acting based on the system, there will be a corrupted infinite loop of the silos trying to send resources out and calling it back. resulting in no to very little of the needed resource to be sent to the fabricator.
The video below may allow for better understanding: