So, if you guys haven't noticed. The Shields are a little obnoxious to play with, I honestly hate the bubbles mechanic in general. So what I'm going to be suggesting today I think is a great idea. But who knows? I may just be an idiot. No more 'bubbles' So for this one, I'm suggesting the removal of bubbles, but not without a replacement, of course. I think the shields should sort of cover blocks with a small layer above them, or give blocks covered by shields a sort of glow effect. The way to make them differ is change the glow for like hawkeye geo etc. You can also change the radius of blocks the shield will reach, so no more 'half' blocks that the bubbles cover. Full block or BUST. No wasted power I think the way the shields should work is for every block that gets hit that has a shield, you take a power loss. So in order to make this actually work, I suggest that only the TOP layer of blocks have the shield effect. This would reduce lag that may be produced, and make it not take so much power. (I think the way the devs could code this is make a 'if sky is visible' variable, so they can make only the top get the effect) Explosion Nerf You're probably though of this scenario by now. 'Nova since they're basically on the blocks wouldn't explosion be way to op?' I've thought of this too, and I think I have a solution. So the conveyors have a block that boosts the speed so things go faster right? What if there was a block that made the shields more explosion resistant? Like say the graphic of the explosion isn't just a ball of fire now, but you can tell the explosion can't enter the shield. Like the fire actually hits a wall per-say. Thanks for reading, I think this would be a great addition to the game, if you see any major or minor flaws in my suggestion, Please reply! Also put opinions below, bye!