Seth's Armada

Seth_Seth

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#65
i tested the AI with every wheel and found some things:
All:
The AI can move
The AI path-finding is weird and doesn't consider techs in it's path-finding (trees and rocks/ores may also be ignored but idk about dat)

GSO Techa Tracks:
the AI seems to have some issues moving with the GSO Techa Tracks

Venture Cab:
When the cab's wheel comes out for some reason the cab gets launched in a direction and has been a issue during testing for other Venture wheels, this doesn't happen every time btw idk why this happens

Venture Ripsaw Tracks:
using this wheel only will make turning very slow (wheel thing, not AI i think), AI can't use the wheel very well

Venture Fork Wheels:
Testing was done with the wheels in the front/back instead of the sides, otherwise the AI works normally
 
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JimmyBlether

A Kerbal Demon
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#66
Venture Cab:
When the cab's wheel comes out for some reason the cab gets launched in a direction and has been a issue during testing for other Venture wheels, this doesn't happen every time btw idk why this happens
LOL :).

What about trikes and bikes?

And sun-diameter-turning-circle-techs (fully tracked techs)?
 

Seth_Seth

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#70
guys i did it
JBD_856.png

Model JBD-856 is the latest (in terms of tech) of the Armada being the only tech to use the Hoverbug* within itself to be classified as a "Hovership", The tech features:
Lightweight with strong enough propellers engines to allow easy* flight
Missiles at every angle!
Recharging Capabilitys!
Blue Fire!
Backward leaning to take out those higher-up techs!
A Cheaper Hovership than most in the market!*

All for 500,00 BlockBucks!*

*hoverbug is a bug
*it's controllable, alright?
*compared to the competition (kingdom hoverships)
*Pricing may change (most likely of the price is lower than production costs) (can we use the current price on this for the price of the SFS model @JimmyBlether ?)
 
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