separate fire control for drills

Discussion in 'Community Help, Questions and Guides' started by Destroyer5678i, Aug 12, 2018 at 5:21 AM.

  1. Destroyer5678i

    Destroyer5678i New Member

    I have always wondered if TerraTech has a separate fire control for drills and guns, though I have looked online trying to find a way for it, I am absolutely clueless. It seems in-game there is not an option for it, but clearly a few youtubers such as Lathland, was able to control drills separately without using the gun on his tech. Any help?
     
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  2. AstraTheDragon

    AstraTheDragon A dapper dragon

    If you press a drill against a tree/rock/crystal/enemy it will begin to spin but there has also been a long-standing request for separating controls too.
     
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  3. ZeroGravitas

    ZeroGravitas Breaker of Games

    I've moved this thread from "Open" to "Community Help", which seems like a more exact fit.
     
  4. DrShadox

    DrShadox GeoCorp worker

    Yeah like @AstraTheDragon said , drill will work by themselv if you touch something with them , but avoid to go too fast in it or you will damage them.
     
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  5. Lost Ninja

    Lost Ninja Well-Known Member

    What I do, which is of course sub-optimal, is make sure that all the weapons on my harvester can turn to face the enemy, then point them in directions that inhibit firing.

    When in range of an enemy they guns will all point at it and you can fire as normal, when just harvesting only the drills etc function. 3lb cannons are especially good for this. Some weapons are not as good though many of the high end weapons have a fixed firing arc thus cannot be used and those that can fully rotate are often too slow in the turning to be able to track small/fast moving threats.
     
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