Discussion in 'Techs' started by SRTT, Sep 22, 2018.
making smol bois and posting them here, if u wanna, you can join.
the guardian angel line/template
the eensy-weensy helicopter MK.II that now has lasers and is better at maneuvers
Now in universal types of techs and stuff
The Humpback, A scavenger and combat tech that sells refined metals and uses fuel chunks for generators.
a yuge missile plane based off of a b2 bomber
a littler megaton cannon scout
a tiny noodle scout
Hello @SRTT , the Armada seems interested in this kind of development of techs, it also seems like you forgot one of your techs, here u go.
a mother tech that drops 4 tiny AI techs
Hm, yeah. I forgot that
The armada are free to modify these for a fleet of sorts
a fast boi
a Dual hawkeye tech
a multiterrain tech that can easily get out of situations when needed.
The Powersilo can recharge a fleet. It has an AI module and 3 GSO batteries. It is heavily armored and has a portable generator. This could be an ok defense for a base if the enemies around are weak.
The Fallout series is one that uses mostly EXP or very heavy weapons. The Crusader is the first in the series.
my qualifications for every type of boi:
first off, units.
a block is if you spawn a quantity of one of that item in, and it is fully functional when only one is around. Only the functioning ball sockets fall out of this category.
a tile (measurement unit) is the height x width x length of that gray silhouette around the block when hovering over it or holding it or about to place it.
Megaton cannon: 1 block, 2x2x2, so 8 tiles total.
Nano boi (where i exceed): 30 tiles max.
Smol boi (where i also exceed): 31-40 tiles max
Middle boi: 41-60 tiles max
Endgame boi: 61-110 tiles max
Titan/Yuge boi: 111+ tiles
literally just a flying big bertha
The Turbine Tank is the 2nd in the series. No shields or heals, but it has boosters.