[OUTDATED] The TerraTech MOD Manager!

What have you downloaded this for? { Download Count }


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WhitePaw2002

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#52
Update 4,3,0
You can now mess with the files of your mod that's on the cloud. It's a work in progress, please give feedback on any recommendations or problems with the new system.

Now it's time for me to work on a local multiplayer mod using system pipes. A mod to achieve limited multiplayer on one device while using input such as a gamepad. I'm sick of waiting.
 
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WhitePaw2002

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#53
Update 4,4,0
Now you can see which mods you have, have updates. Update update!
Notice: You have to update mods manually as of right now.

...

Update 4,4,1
Made unspecified searches SO MUCH SHARPER!
Update to 'Update update!':
Mods can be updated semi-autonomously with button click.

...

Update 4,4,2
Mods for later versions should now be safe for semi-autonomous updating
Also just now realized I didn't update the log png. Whoops.

Accidentally updloaded unfinished build, so it doesn't actually allow for full functionality of bigger mod updates. Also, files without extensions break the download chain. Meaning the mod would have to be downloaded manually... I'll get to these problems eventually
 
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WhitePaw2002

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#54
Update 4,4,3
Fixed problems not resolved in last update, and reorganized how mods are downloaded a slight bit.
(Bigger mod updates can be done semi-automatically now)

Sharpened unsharpened mod search methods.
Also burrito. Burrito appears more likely now.
 
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#56
that crashes for me. the menu seems wrong, and crashes the game when i refresh. so nothing works.




Textures of stand-alone mods
 

WhitePaw2002

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#57
that crashes for me. the menu seems wrong, and crashes the game when i refresh. so nothing works.




Textures of stand-alone mods
That is the texture loader mod and should go under that thread. I never actually finished the scrollbar for the image loading panel, so too many images causes graphical errors. And I'll need a log after the crash to know what's wrong.
 
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