@WhitePaw2002
I'm afraid I may have a bug to report about Nuterra Block Injector Library.
Ever since I updated to the Unstable branch and installed a bunch of mods, I've noticed that the
Better Future Block Controller Switch absolutely refuses to turn the Anti-gravity engines off. By "refuses" I mean that, while I can edit the switch for Anti-gravity from the radial dial and while it does
appear that it turned off Anti-gravity simply because the glowing blue symbol for Anti-gravity, my Tech is still fading in and out in a purple hue and it still lazily floats through the air.
Moreover, sometimes even the switches for Shield Bubbles and Repair Bubbles get similarly borked. Heck, often I can't even get the "Switch Off" to function at all, making the
Better Future Block Controller Switch completely useless.
By a process of elimination, I have determined that the culprit seems to be Nuterra Block Injector Library. I say this because I disabled all of my mods and, whilst still in Unstable, the
Better Future Block Controller Switch seems to work just fine. I was going to re-enable my mods, one by one, to see which one was the culprit. But I had only gotten as far as re-enabling
Better Future Block Controller Switch before I once again noticed this behavior.
Note: Occasionally, I can get the switches for
Shield Bubbles and
Repair Bubbles to work again by re-enabling all switches, quitting and reloading my save, removing the
Better Future Block Controller Switch and then replacing it with a new
Better Future Block Controller Switch pulled from storage.
Anyway, I do hope this bug/conflict can get sorted out as I really liked using the
Better Future Block Controller Switch to control these power-hungry devices. And yet, I really like the
TTQMM-Nuterra-Block-Injector-Library for all the neat new blocks and devices it adds and supports other mods. I'd rather not have to pick between the two, (especially since I wanted to enjoy the Stabilizer PiD S.Regulator Dongle from Control-Blocks).