NOVA: Mod Packs

Z_THETA_Z

Not A Noob
Apr 3, 2019
1,221
622
520
Main Z-Sector Black Hole
Sorry for changing my mind so much, but could my weapon mode thing be changed to "Imperator N Z Theta - Hawking Blaster"
description:
"Made by Theta himself, this blaster fires particles and antiparticles channeled from the hawking radiation off the event horizons of the miniature black holes contained within the prongs of the blaster. The particles have high knockback, and the antiparticles have high negative knockback, causing enemies under sustained fire to be thrown around by the immense gravitational affects of the hawking radiation."

kinda breaks science a lil bit, but this is what i would like, if possible.

If negative knockback is not possible, make the antiparticles have much higher damage.

Basically, it fires alternating blue (particles) and orange (antiparticles), with the blue projectiles having high knockback (yeet enemy away) and the orange projectiles have high negative knockback (pulls enemies towards you)

If you can't make negative knockback projectiles, make the orange antiparticles have much higher damage.
 

Darvin

Commander-in-chief of Carrier Strike Group NOVA-01
Jun 13, 2020
301
322
470
I cannot control how the projectile looks, or behaves (yet)
 

Darvin

Commander-in-chief of Carrier Strike Group NOVA-01
Jun 13, 2020
301
322
470
Update!!!
Added more weapon variants for NOVA Troopers
->P90 SMG
->Sniper Rifle
->Javelin ATGM
->M32 Grenade Launcher

Minor tweaks for NOVA High Command
 
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Darvin

Commander-in-chief of Carrier Strike Group NOVA-01
Jun 13, 2020
301
322
470
Base Decoration Update!!!
->Introducing NOVA Auxiliary Corp for Medical and Engineering personnel,
->added Novitiate Rank, new recruits tasked with maintenance and support roles around NOVA facilities
->15 new decorative blocks to liven up your base/facility
all of these blocks can be found on Hawkeye Accessories section
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warbrand2

A merc who loves blowing up large targets.
Jun 16, 2020
327
361
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Nova is looking more and more like the miltary base builders corp.... hmm all we need now is manned turret guns.




Things like this that are designed to look like they go on buildings and large tanks,

maybe things like this: https://defense-update.com/wp-content/uploads/2012/01/tank-commander.jpg

a 2x2x2 block which the bottom 2x2 is designed to look like a standard HE armor block while the upper area has a mounted MG and a soldier sticking out, you only see the top half. would be really cool for tank builds.
 

Darvin

Commander-in-chief of Carrier Strike Group NOVA-01
Jun 13, 2020
301
322
470
I may have to make a separate mod for weapons, my blender project is barely accessible as it is because of just how many models i have on 1 project, 99+ models and i'm not even done with decorative blocks, next up is R&R (rest and recuperation) with troopers sleeping, eating (NOVA official cup ramen, yummm~), and playing chess or something
 
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warbrand2

A merc who loves blowing up large targets.
Jun 16, 2020
327
361
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Yeah might want to split the project files. Nova recreation suggestion. PC with terra tech loaded. make it called "nova drone operator" He doesn't know it but he is actually mining somewhere else on this planet."
 
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Darvin

Commander-in-chief of Carrier Strike Group NOVA-01
Jun 13, 2020
301
322
470
Rest and Recreation (R&R) Update!!!

Added more decorative blocks of NOVA personnel resting, eating, and playing games, including:
-> Stackable bunk beds with stairs and lockers (empy and occupied)
-> Cafetaria seats (empty seats for the cafetaria)
-> Card Game (MY TURN!!! DRAW!!!)
-> Cooking Station, for kitchen duty (apron not included)
-> Ignian Cereal (CRUNCH...)
-> NOVA Cup Ramen, yummm~
-> [Switch] TerraTech, playing TT INSIDE TT? that's so meta

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Darvin

Commander-in-chief of Carrier Strike Group NOVA-01
Jun 13, 2020
301
322
470
Infantry Fighting Vehicle update!!!

Added several new blocks and impoved models of existing blocks
->New cockpit model (with detachable canopy)
->New driver's seat model (with detachable windshield) now a trooper sits in it
->New cabs for warbrand, theta and ender
->Troopers sitting while on the move (3 Troopers models, 1 Knight, 1 Master Knight)
->C-210 Shredder, a 20mm machine gun-autocannon hybrid

If the update didn't happen automatically, try to resubscribe by unsubbing from this mod>restarting steam>then subbing again

 

warbrand2

A merc who loves blowing up large targets.
Jun 16, 2020
327
361
475
28
Got a few suggestions, how about some In block MGs and cannons, similar to the ones you have already made but with more rotation like an MG mounted inside a HE 2x2 so that it can cover the side and if you place an engineer behind it it looks like they are firing it.
 
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Darvin

Commander-in-chief of Carrier Strike Group NOVA-01
Jun 13, 2020
301
322
470
preview.png

Requires Nuterra to work


Below are a shortlist of armament(s) and weapon system(s) available on NOVA Arsenal :

->C-302 Chain Gun (30mm High-Explosive) [DmgType: Explosive]
Following the success of C-301 from Operation BlackWing, the development for the next iteration of the 30mm chain gun has been entrusted to the NOVA Faction, and they came up with the C-302 along with new 30mm HE rounds specifically designed for this model. Stored in a double stacked drum magazine, the ammunition is fed into the gun via a chain operated flex chute, and then the spent casing will be ejected from an opening on the other side of the gun.

->C-302A Chain Gun (30mm Armor-Piercing) [DmgType: Plasma]
A variant of C-302 with AP rounds, this type of ammunition uses a dense titanic alloy core that produces higher kinetic energy on impact, which is very effective against armor. However it can be shrugged off easily with proper shielding and carries smaller explosive yield compared to regular C-302 with HE rounds.

->C-302S Chain Gun (30mm Shield-Piercing) [DmgType: Impact]
A variant of C-302 with SP rounds, this type of ammunition utilizes zero point technology capable of passing through shields, but ineffective against armor and carries smaller explosive yield compared to regular C-302 with HE rounds.

->C-322 Hull-Mounted Chain Gun (30mm High-Explosive) [DmgType: Explosive]
A hull-mounted version of C-302 Chain Gun with HE rounds. The C-322 is encased in 1x1x4 titanic alloy cage, limiting it's aim but enables it to be conveniently stacked inside your hull.

->C-322A Hull-Mounted Chain Gun (30mm Armor-Piercing) [DmgType: Plasma]
A variant of C-322 with AP rounds, this type of ammunition uses a dense titanic alloy core that produces higher kinetic energy on impact, which is very effective against armor. However it can be shrugged off easily with proper shielding and carries smaller explosive yield compared to regular C-322 with HE rounds

->C-322S Hull-Mounted Chain Gun (30mm Shield-Piercing) [DmgType: Impact]
A variant of C-322 with SP rounds, this type of ammunition utilizes zero point technology capable of passing through shields, but ineffective against armor and carries smaller explosive yield compared to regular C-322 with HE rounds.

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warbrand2

A merc who loves blowing up large targets.
Jun 16, 2020
327
361
475
28
Hmmm

Darvin, how hard would it be to make lower detail 1 block tall soldiers? like make it look like there are a few soldiers on a block, and have even tiny armed ones.

Noticed that the game is designed so that "humans" are 1 block tall, so likely half a block tall.