Thanks for the feedback so far guys. We go through everything and take it into account when discussing potential changes.
In regards to "Why can't we just have options/toggles/the old UI". We've mentioned it before, but i'll reemphasise the point here in case anyone missed it.
Before any update goes out into the world (on any platform, not just PC) - our QA guys need to go through and check every little corner of the game to make sure everything is working the way it should be (you'd be surprised how many knock on effects appear from seemingly unrelated changes we've made! It's crazy how much detail QA need to go into for their checks).
It's already not possible for us to get through our entire checklist with each update, but we do what we can. Adding different UIs to these checks would massively increase the amount of time needed to test upcoming updates - not to mention potentially add more bugs to fix. As you all know...we already have more bugs on the list than we can fix with our team size
So unfortunately, supporting multiple styles/versions of UI just isn't something we can do.
I feel your pain on these changes btw. I play Marvel Strike Force every day (have done for a year...i'm officially addicted...send help please) and they just updated their UI. I hate it. I'm so used to how it looked before the update - and I just want things to go back to what i'm used to. BUT, I understand that these changes are probably for the better for boring things like supporting various screen sizes...being easier to pick up for new players...blah blah blah.
So yeah, it's a pain - but we're taking on all feedback on the UI to try and make it slightly less of a pain.
In regards to "Why can't we just have options/toggles/the old UI". We've mentioned it before, but i'll reemphasise the point here in case anyone missed it.
Before any update goes out into the world (on any platform, not just PC) - our QA guys need to go through and check every little corner of the game to make sure everything is working the way it should be (you'd be surprised how many knock on effects appear from seemingly unrelated changes we've made! It's crazy how much detail QA need to go into for their checks).
It's already not possible for us to get through our entire checklist with each update, but we do what we can. Adding different UIs to these checks would massively increase the amount of time needed to test upcoming updates - not to mention potentially add more bugs to fix. As you all know...we already have more bugs on the list than we can fix with our team size
So unfortunately, supporting multiple styles/versions of UI just isn't something we can do.
I feel your pain on these changes btw. I play Marvel Strike Force every day (have done for a year...i'm officially addicted...send help please) and they just updated their UI. I hate it. I'm so used to how it looked before the update - and I just want things to go back to what i'm used to. BUT, I understand that these changes are probably for the better for boring things like supporting various screen sizes...being easier to pick up for new players...blah blah blah.
So yeah, it's a pain - but we're taking on all feedback on the UI to try and make it slightly less of a pain.