New game option: day/night length

Epb7304

Exploring Better Future
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#2
well then solar power would be OP because if night never happened than whats the point of having any other way to generate power?

:edit: oh and there would be no need for batteries in a defense turret/base
 
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ExileFox

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#3
well then solar power would be OP because if night never happened than whats the point of having any other way to generate power?

:edit: oh and there would be no need for batteries in a defense turret/base
Ehm, solar and batteries should scale accordingly i think.

If you decide to skip days, solar power is pretty useless, but batteries will still be useful as you can charge them from a furnace generator.
Likewise; if you skip nights; batteries still makes sense for non-anchored techs.
 
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Lost Ninja

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#4
well then solar power would be OP because if night never happened than whats the point of having any other way to generate power?

:edit: oh and there would be no need for batteries in a defense turret/base
Solar power is already OP. But so what? Even if this were possible in SMP (which doesn't exist yet) you'd have the option of playing on a different server. If you prefer to play with long nights or shorter days to make solar less OP you'd have that option. Personally I don't see how it could be an issue to you if you don't like an optional feature that could make the game better for others.

I like the idea, though I think the length of nights are fine as they are I'd like days to be way longer than they are now (3x as long).