Legomonster33

Well-Known Member
Mar 30, 2020
8
22
46
Just a suggestion for a new feature in fabrication.

have a GUI that you can open for a silo so that you can decide how much of each resource it should be able to hold

this would allow for very fast crafting systems while still not being too overpowered

Ie.
(chunk name) (amount of chunk the silo should be able to hold)
for all the chunks

this would also go along very well with a geo corp 4x4 silo.
 
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Kevin Vanderhoef

Eldritch Horror, and Ship's Cat.
Aug 15, 2018
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Somewhere in Seattle Washington.
How about Corp specific Pre-production Silos? These use the same selection screen as the Fabricators to gather resources and components. They communicate with the appropriate fabricator down the line, allowing the set up a non repeating Production Que with out wasting resource chunks. these have to be placed after the Component factories to work right.

Advanced versions would work with component factories using the same dongles for differentiation.
 
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Legomonster33

Well-Known Member
Mar 30, 2020
8
22
46
How about Corp specific Pre-production Silos? These use the same selection screen as the Fabricators to gather resources and components. They communicate with the appropriate fabricator down the line, allowing the set up a non repeating Production Que with out wasting resource chunks. these have to be placed after the Component factories to work right.

Advanced versions would work with component factories using the same dongles for differentiation.
that could work but having resources miss their spot isnt a problem if you have it setup correctly
 
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