Make bases split into multiple techs when disconnected

Coder

Active Member
Jun 30, 2015
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In the current implementation everything that is disconnected from the "center" of a tech disassembles into pieces. It doesn't make when a base like this: Before.jpg completely disassembles as soon as an enemy destroys the conveyor block:
after.jpg The same thing here: I'd expect this base:
before2.jpg
to become this:
proposal.jpg but in the current version half of the base disassembles:
after2.jpg
 

Jamie

PAYLOAD STUDIOS
Sep 16, 2014
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London, UK
Yep, totally with you on that one.

The issue here is a huge one though. What you're essentially doing is removing a piece from a Tech, which in turn creates two seperate Techs. Making this a possibility will be a huge coding task...but one we definitely want to get around to eventually.

Once this is fixed - it could also allow players to attach 2 Techs together, making one giant Tech.