Since this update, there's a massive out of sync issue between the host & those who join. To the host, everything looks normal, however for everyone who's joined in the fun, sometimes the host looks like he's floating over or through the ground. The enemy AI don't move, stuck firing in 1 direction until the host has killed it then the blocks magically appear for us.
We reverted back to the last version on steam & played the game & the issue's were gone, no problems what so ever. Moved back to the update & the problems are back.
So as much as this update has given me almost everything I wanted, apart from the movement restriction bubble that is based on the host location. This update's made the game unplayable. We're being killed by AI we can't see, only the host can see. We see them spawn in, but as soon as we move closer, they stop moving for us except the host.
We reverted back to the last version on steam & played the game & the issue's were gone, no problems what so ever. Moved back to the update & the problems are back.
So as much as this update has given me almost everything I wanted, apart from the movement restriction bubble that is based on the host location. This update's made the game unplayable. We're being killed by AI we can't see, only the host can see. We see them spawn in, but as soon as we move closer, they stop moving for us except the host.