I think camera blocks have been suggested earlier, but what about having one or more for each section, with different styles on the HUD? For example a HE weapon camera you could place facing downwards on a plane for targetting when bombing. Or a Venture flight camera with "artificial horizon"(pitch/roll overlay) instruments containing altitude, speed and on the screen. Maybe GC could have IR(Infra-Red) cameras for spotting techs? NV(Nightvision), zoom cameras, there's a lot of functions that would be nice. Targetting cameras could for example be able to rotate after the target like some other weapon, and maybe show distance to the target.