Held block fall trajectory

USEFUL ADDITION?

  • YES

    Votes: 8 88.9%
  • NO

    Votes: 1 11.1%

  • Total voters
    9

slaugh7er

Well-Known Member
Nov 22, 2016
1
7
410
hello this is a rather simple idea and should be somewhat easy to implement into the game

IDEA
the idea is a simple ray cast from the center of the held block downwards with a small sphere being rendered on the hit position of the trace

USES
this would a simple quality of life improvement allowing player to see where the block would fall (before other forces) and would also allow player to judge the depth/ distance the block is away from the camera

IDEA IN IMAGES

CURRENTLY
current.png

MY CONCEPT
my idea.png
 

Jamie

PAYLOAD STUDIOS
Sep 16, 2014
3,707
4,033
675
29
London, UK
This would help a surprising amount.

Not sure how useful it'd be when actively trying to move the block further away from the camera though? As that will still likely feel unpredictable? I do like this idea though!
 
  • Like
Reactions: General Douglas

Kevin Vanderhoef

Eldritch Horror, and Ship's Cat.
Aug 15, 2018
306
373
475
54
Somewhere in Seattle Washington.
And here I thought that some one wanted a means to throw blocks in a predictable manner, for example at another tech. We'd finaly have a use for those semiuseless AA Turrets from EXP Corp. that we can't scrap because EXP isn't really a Corp., and therefore doesn't get any useful factory bits.