an RR block idea
The crystal growery will slowly produce crystals at a set rate depending on the resource it is told to create. Using a complex chemical reaction it slowly turns energy into crystals.
Resources
luxite
creation rate: 40/H (fastest)
energy rate: 500/M
Erudite
creation rate: 10/H (slowest)
energy rate: 600/M
Ignite
creation rate: 12/H
energy rate: 450/M (lowest)
Celestite
Creation rate: 20/H
energy rate:700/M
Requires salt flat biome.
Note: these are much slower then putting an autominor on them, and have a rather high energy cost per minute to run, but if set up right they are more poffitable then going from biome to biome and setting up autominers.

The crystal growery will slowly produce crystals at a set rate depending on the resource it is told to create. Using a complex chemical reaction it slowly turns energy into crystals.
Resources
luxite
creation rate: 40/H (fastest)
energy rate: 500/M
Erudite
creation rate: 10/H (slowest)
energy rate: 600/M
Ignite
creation rate: 12/H
energy rate: 450/M (lowest)
Celestite
Creation rate: 20/H
energy rate:700/M
Requires salt flat biome.
Note: these are much slower then putting an autominor on them, and have a rather high energy cost per minute to run, but if set up right they are more poffitable then going from biome to biome and setting up autominers.