i searched for it and there have been some mentions of a recycler mainly as the then missing Scrapper. So i will suggest this block as it would look to me. Maybe someone already put the idea out there and i'm just blind … The Problemis at the moment any scrapped advanced block gives back components and resources. Resources that aren't needed can be fabricated back into blocks and stored in the inventory. Overhead components can only be sold, but what if i not want to sell the components? Storing them in Silos becomes a pain fast. The GSO Component Recycler – in short it is just a 'scrapper' for components fed from the conveyor line – breaks any component down to the chunks of it's recipe. If lower grade components are part of the recipe then those will be given back and would have to run through the process again for further recycling or can be filtered out to be used in production. The Dongles of the Component Factory could be made a prerequisite to recycle the different grades giving them a secondary use. To me it would make sense to introduce this extra block and close the gap in manufacturing instead of extending the function of the Scrappers or allow compressed components. With the Scrapper i see the problem that each corporation has one that would need extension and it already deals with blocks from the ground and not chunks from a conveyor, making it a potential bug problem when extended. And compressing components would mean to introduce 24 more blocks (one for each component) with little use and as it is given would mean to have a big batch of components of one type when scrapped, imho only interesting for production on a very big scale, so most of those blocks would just sit in the inventory and collect virtual dust.