First off, it does less damage than the Megaton Cannon. Second, it shoots at half the speed of a Megaton Cannon. Third off, it has a huge hitbox (which is what I'm concerned about the most). So it needs a buff. Buff the damage to what it says - 2x Megaton Buff the reload to about 75% speed of Megaton so it's actually good Lastly, CHANGE THE HITBOX. It takes up 4x the size of the megaton, when it should only be 2x. Change the hitbox to match the AP's. 2 wide, 4 long, and 2 tall. I've already have enough of this huge hitbox nonsense. This big hitbox makes it hard to: Make nice looking techs out if it because you can't fit it next to eachother Make an efficient tech with it. The Tank Cannon is huge like this, and it too is pretty bad, unless if you only have it on a small tech with 1 gun What do you agree with here? This compared to the Tank Cannon, it's just a smaller version of it that's complete trash. Buff it please. And also, the Tank Cannon's hitbox sort of needs to be big like that because it has a weird shape. This doesn't. It's perfectly 2x4x2, but you decided to make it huge anyways. And I don't care about balancing the size. The hitbox is TOO BIG for practical and aesthetic use, and needs to be fixed. Balancing can be changed in some other variable, like the damage, reload, etc. But IMO, the hitbox is not an option for balancing.