[v1.0.3][Switch] - Ghost Cells
Platform - Nintendo Switch
Game version - 1.0.3
Frequency - All the time (from what I’ve experienced)
Game mode - Creative (not tested on campaign as of late but from what I remember it was also present in that mode as well)
Description - When blocks are taken out of the inventory their object highlight does not appear and if it does it only flickers for a brief second. The flicker can happen more than once but there doesn’t seem to be any consistency in how often the flicker happens. The cells do not show up on a tech or while holding and I haven’t been able to find a way to make them show up for long durations.
Reproduction - I don’t know how the bug started unfortunately but if I remember correctly it has been a thing since the recent update at least. The flickering seems to happen most consistently when removing a block from the inventory or snapping it to an AP. Both will not flicker again unless snapped to a different set of APs and it is not guaranteed to happen when snapping to APs.
Platform - Nintendo Switch
Game version - 1.0.3
Frequency - All the time (from what I’ve experienced)
Game mode - Creative (not tested on campaign as of late but from what I remember it was also present in that mode as well)
Description - When blocks are taken out of the inventory their object highlight does not appear and if it does it only flickers for a brief second. The flicker can happen more than once but there doesn’t seem to be any consistency in how often the flicker happens. The cells do not show up on a tech or while holding and I haven’t been able to find a way to make them show up for long durations.
Reproduction - I don’t know how the bug started unfortunately but if I remember correctly it has been a thing since the recent update at least. The flickering seems to happen most consistently when removing a block from the inventory or snapping it to an AP. Both will not flicker again unless snapped to a different set of APs and it is not guaranteed to happen when snapping to APs.