Share that tech please.Tactical Nuclear Strike Jet
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Using TAC Jet Engine and wing technology, I created my first aircraft capable of reaching up to 300mph while carrying a massively destructive payload. In TT terms, it may as well be supersonic. Equipped with advanced radar sensors, a skilled pilot can hit either one or several targets, all while staying well beyond the reach of most kinds of retaliation.View attachment 34375
It carries 8x TAC Tactical Nukes (however, with the lift and thrust capacity, its hard to say what other load-outs it could be fitted with...) The main objective behind the design is to strike the target with overwhelming force and be far away before they have any idea what hit them. While not intended for dogfights, it does have several wing tip mounted auto cannons that will rip through light craft, though one should never discount that the homing capability of its nuclear missiles make it a lethal threat to slower moving vehicles in Air to Ground and Air to Air situations. LK Iron Rind shielding powered by several self recharging TAC precipitator batteries allow it to shrug off many conventional attacks while supplying some degree of self repair capability, as long as it doesn't take too much sustained fire. In the worst case scenario, the cabin is a TAC hoverbug capable of emergency ejection.
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Capable of a near zero point take off, It is designed to operate with 4x TAC Bell thrusters constantly active, though they are not required to achieve ~250mph speeds. Carrying 3x fuel compressors, it can maintain its maximum flight speed for several minutes before requiring a rest. A truly impressive craft considering its maneuverability relative to the firepower and durability.
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Not sure which techs you are referring to, but if you mean like stuff that is posted here, I'll give a useful tip. You can copy snapshot .png files to your tech snapshot directory, and they will load into the game. It MUST be a snapshot .png, though. They have a slightly different look from normal screenshots, most notably the fact that they don't contain any UI elements, have a 'more grainy' texture, and often it is implied that they are available for copying. The reason they are shared like this is because they require mods that aren't officially supported, and because it is just that simple.can someone please upload some downloads for the techs?
Simply find the folder that your tech snapshots are stored in and post the .png file of said tech. Noting that if it requires mods, you should list them all, if relevant.Not at all but I'm not entirely sure how to share modded techs other than to do it in game, which I am happy to do if you want.
I would love to know if there are any improvements I could make.Here it is.
-Rafs Customs blocks
-TAC block pack
-Hawkeye Black labs Block pack -
-Buff blocks and Control blocks from TTMM
For the Main weapon you need the Avenger from Soz's Custom blocks: Air pack, found here:https://forum.terratechgame.com/index.php?threads/sozs-custom-blocks-flsoz-sozin.20304/
I'm not sure if control schemes for the swivel blocks will carry over, but i have them set to act like weapons so they will aim at any target that comes into range.
Use this instead. Hawkeye RTGs. These generates power regardless of resource, require no anchoring. Can consider as bit of cheat items.I would love to know if there are any improvements I could make.
The tech can anchor but i didn't feel like putting any solar panels on it just so no one is confused
Well I think we are well past the point of being fair with this tech. There is a reason the avenger turret is the only weapon