Enemy Tech Population Update

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warbrand2

A merc who loves blowing up large targets.
Jun 16, 2020
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Aww man, I found out about this too late... I have a decent idea, but I don't think I can put together something worth uploading by tomorrow. Maybe next time lol
Actually the date was extended you have till tomorrow.
 
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Sigil

Can you hear it?
Oct 18, 2021
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The GEO Drone!

Although I am painfully aware in my submission only containing one tech :C , I believe that this tech shows a great way to meld the new blocks in with the older ones.

Based off of another's drone, the GEO Drone possesses Nail Guns, a lightweight block, Navigational lights and all axis gyro. I am hesitant on where to place it due to it's Better Future shielding and Hawkeye radar, though I do believe that Grade 1 suits it the best due to its lack of firepower. The tech displays minimal usage of other corporations, only using them for utility and aesthetic.

GEO DRONE1.pngGEO DRONE2.png

! Does not need to fly to operate ! ! DLC Skins only for thumbnail !

Snapshot for use:
GEO Drone Shin3.png
 
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PinguThePenguin_007

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Jul 27, 2021
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i have some submissions too! :D

An early-game tech: The Djoser

The Djoser.png

A mid-game tech: The Sphinx
Has GC Nail Guns and Catapults

The Sphinx.png

And finally, an end-game tech: The Cheops
Has GC Scrapguns (;)), Catapults, Nail Guns, and HE Cyclops Lasers

The Cheops.png

Now, i understand those might be a little bit too much for the game, but the requirements for all three tiers are fulfilled :)
 
Jul 6, 2022
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Here is my submission:
A series of three GeoCorp/Hawkeye vehicles focusing on a slightly asymmetrical design and a desert-theme.

First, the small sand cruiser. A small four-wheeled vehicle with small guns.

small sand cruiser.png



Second, there is the bigger version, the medium sand crawler. It uses some of the new lightweight blocks, the big cyclops laser and it now has tank treads.

medium sand crawler.png



The last one is an even bigger version, the big sand destroyer. Heavily armed with Hawkeye weapons, a lot of rockets and a big laser just like the medium sand crawler. Additionally to the tank treads, the big sand destroyer now has two wheels. This tech also uses shields and repair bubbles.

big sand destroyer.png

I tried using some of the recommended blocks like the laser and the lightweight blocks. I also only used grade 1 blocks for the first tech and only grade 1 and 2 blocks for the second tech. I hope its not a problem that they are using skins.

I hope u like it!
 

Sigil

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Oct 18, 2021
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heads up the crosscorp skins are mods. would recomend removing those and swapping the HE and BF parts for GSO. epic tech.
Gotcha, I'll get on that. Swapping out the BF for GSO won't work though, so I'll go with filler instead! Thanks for the help! :D
 

nak attak

Member
Jun 21, 2022
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These Venture techs have an emphasis on mobility and good ol' spray & pray. These techs are best at driving around the opponent too quickly for them to take aim. The techs show a clear progression, while also introducing new elements and parts in each iteration. I especially chose to use the Dune wheels on tech #1 as I found them hard to come by in my personal playthrough. (Yes, the last one is probably way too OP)
 

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burger1113

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Jan 3, 2015
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Fort Gore.png

Well, since the thread seems like it's still open, I'll upload mine anyways? lol here is Fort Gore
It's just at the 'late game' limit of 20x20x20, but the amount of armament isn't crazy like a brick that we always build. It does have a trick up its sleeve though, and I wanted a different kind of challenge for the players. I tried to make use of the new blocks as much as possible as well.
 

Matt

PAYLOAD STUDIOS
Jul 23, 2018
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Thanks to everyone for submitting Techs!

They're all awesome. We will now meticulously go through them all and add the ones that we feel would be a good fit (Spoiler alert: It's all of them!)

I'll be showcasing them on this week's Stream so if you want to see them in action come join us at 4pm UK Time twitch.tv/terratechgame
 
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