Meet the Better Future Aerial Minelayer:Also, how about we give Better Future anti gravity mine that will slowly homing on to enemy when they went near or have a large air burst AOE with a delayed fuses that's triggered with sensor
I only have one question. What software are you using to make these models?Now, the first directional shield suggested in the original post: the Geocorp Shield Dome Projector. Let's see it in action:
View attachment 27695
Now the block itself:
View attachment 27696View attachment 27698
BLOCK : GeoCorp Shield Dome Projector
Resource Name : GCDome(222)
The largest directional shield, the Dome is the ultimate protection for your large tech. Beware enemies from down below!
ID : ###, Enum ID : GCDome_222
Mass : 12
Corp : GeoCorp
Category : Power
Grade : 3
Price : ####
Health : 950
The shield dome was thought for large techs, most importantly, large bases. These already have a lot of graphical stuff going on like resources on silos, shield repetition only adds to that graphical load, slowing down lower end PCs like mine (I avoid all bubbles in my bases). Also, the shield repetition can cause a lot of eyesore.
Besides bases, other large techs that can't be flipped over easily would like using it too.
Large flying techs can use it upside down if they fly high, and the shield can also be used sideways on tall techs if one wants to protect the flanks.
Its unique shape creates an enormous design potential and rewards creativity and placement thinking.
Power drain should be higher than the Havoc Shield, since while it sacrifices half of the bubble, it creates an enormous dome capable of blocking a lot of splash damage, thus it should be balanced for high drain as it probably unburdens the healing bubbles.
Edit: It should be anchored only, and the activation time is 70s. The model had been updated in a comment below with lights that flicker and fill during activation process.
Wow, almost the exact GC Mining Charge idea I had about three years ago. My version allowed you to detonate all dropped explosives that were within about 50m of you with a hotkey. The explosives would disappear from the world after about a minute so you couldn't create a giant ring of deathThe next model is for the GeoCorp Mining Explosive weapon. These are the models for the hatch and explosive:
View attachment 27800
BLOCK : GeoCorp Mining Explosive
Resource Name : GCExplosive (222)
The ultimate technology in blast mining operations, a must have for large scale offworld miners out there.
And please, remember to follow all safety normatives, so that nobody gets hurt. Always. Ok? Promise?
ID : ###, Enum ID : GCExplosive_222
Mass : 6
Corp : GeoCorp
Category : Weapon
Grade : 3
Price : #####
Health : 1500
The Geocorp Mining Explosive is a blast mining weapon, made for harvesting large clusters of rocks in a single large explosion. Can be used in combat too, but it can be tricky.
This weapon works like this:
The long cooldown, slow fuse and immobile projectile (only affected by gravity) makes this weapon predictable and avoidable in many combat situations, but it may reward whoever finds a reliable way of using it, with its high damage and blast radius. It would probably be a good defensive weapon, but I can also imagine giant battleships bombing other large slow techs with these explosives in epic battles.
- Weapon is fired. Hatch opens, dropping the explosive charge.
- The charge has a red light which will flicker for 5 seconds (faster and faster), with a beeping sound that follows the flickering. Then it will explode.
- The explosion has a very large radius and very high damage, destroying all nearby rocks.
- The hatch has a long cooldown between explosives releasing.
And even though GeoCorp doesn't use ranged weapons, I think explosives fit the mining lore perfectly, as it is one of the most used mining techniques nowadays, and should always keep its popularity with new types of explosives in the future.
make mexico pay for the energy costs of using itThe next model is not a suggestion from this thread, but belongs here as it is the missing directional shield for GSO
The GSO Ring Shield Projector
View attachment 27917
BLOCK : GSO Ring Shield Projector
Resource Name : GSO_RingShield_222
An anchored shield projector that creates a large ring shaped wall. Guaranteed 360° protection for your bases; and if something dares to shoot over it, build a higher wall, of course!
ID : ###, Enum ID : GSORingShield_222
Mass : 16
Corp : GSO
Category : Power
Grade : 5
Price : #####
Health : 2000
This anchored shield works similar to the GC Dome Shield Projector, with a shorter arm time of 30s.
It features a large ring shaped shield that extends 5 blocks down and 5 blocks up from the center, for a total of 10 blocks in height. One can place this projector every 8 blocks, creating a shielded tower. And as seen in the image, the top can be completed with a GC Dome Shield Projector.
It should help player defending their bases against splash damage abuse (crafting bases are specially frail), with the long range of the shield. However, power drain is high, so a reliable source of energy is required (such as solar+GC batteries, vents, etc).
It should also reduce the eyesore caused by multiple bubbles, and the lag.