CUSTOM BLOCKS

Aceba1

Aceba1
Jan 7, 2016
1,042
2,479
525
21
North-east America
github.com
Share your custom blocks here! (Images help show off what you've made)
Pack your block files in zips and show them off!

For the Block Inject Library's custom block loader feature.


To make blocks:
Take a look at the Example.json file on the Github.
(Github always has the most up-to-date version, unlike the one that generates in the Custom Blocks folder)
This should contain all the properties that you can modify to make your very own block, of ranging complexity.
Recommended text editor is Visual Studio Code. You can look at other blocks people made for reference on how to make your own.
Recommended 3D modeller is Blender. It will require learning how to use, but it is a really powerful utility once you are comfortable in it.

To use these blocks:
Install the Block Inject Library with TTMM, and run the game. A new folder called 'Custom Blocks' should appear. Grab zip files from here, drag the folder or contents in to the folder. (Folder paths do not matter as long as they are in 'Custom Blocks'). The next time you boot up TT, they should appear!

Notable Block Pages:
These are pages that other people made hosting their own blocks. Definitely worth checking, as most things there would not be found here. (If I missed any pages, please direct-message me to add it on the list)


Note: This is NOT intended as a place for discussions.
Please take discussions elsewhere, such as the #mod-discussion channel in the TerraTech Discord
 
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Aceba1

Aceba1
Jan 7, 2016
1,042
2,479
525
21
North-east America
github.com
The HyperDrill reference block has been updated, and can now decimate aything in fractions of a second! Using old revived code, you can modify variables of components attached to GameObjects using the JSON format. You can use this updated block for an example. (also updated position of drill slightly to fix rendering abnormality) Have fun!
 

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Mindl3ss

Mindless Dominion Fleet Admiral
Nov 5, 2015
585
778
505
OK. My Blocks Broke. I have fixed. SO Anyone using the ten blocks iv officially released should replace them with these. if you are shopping for new blocks, here's the the Wave 1 List.

Venture Side pipes
Geocorp Diesel Stacks
Geocorp Tanker
Geocorp Detcord
Geocorp Left and Right Industrial Plows
Better futures Trapdoor Railgun
Hawk Eye Afterburn Turbine
GSO Veiwport
Venture Shrike FPV Head Cab
Geocorp Cyclops FPV Head Cab

Thank you for Choosing Mindl3ss M0dding
 

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Aceba1

Aceba1
Jan 7, 2016
1,042
2,479
525
21
North-east America
github.com
Forgot to put this here, but here it is!

1554165804618.png
DEATH BEAM (ignore dark theme that's different)
A super-strong long-range laser that can easily tear, wear, drain and destroy.

As with the other blocks, all you need to do is download the zip and extract it in your Custom Blocks folder.

This also takes advantage of a GameObject Hierarchy JSON Parser that I made a while ago and never finished until recently. So, you can also use this as an example on how to make your own crazy stuff (without compiling a C# mod)
 

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gwlegion

Well-Known Member
Feb 2, 2019
92
143
445
i'm proud to introduce :

THE BIG BATTERY

It's a common work :

- idea : Sachiho
- 3D modeling : Legionite
- texturing : Whitepaw / gwlegion
- json : gwlegion

1554558430820.png

This is a 4x4x4 high tech GeoCorp battery.
It has 10 times the GC battery capacity ... but it's expensive, high weight, and very fragile.
 

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Licflagg

Well-Known Member
Sep 30, 2015
81
262
465
Early idea for a mod, using the Block Injector library "Magical Block" as a base.

Floating point projectors!99baa3adfcd48494898d6ca348ec9f51.png

These blocks have a floating attachment point at varying heights, ranging from a block above it to 5 blocks. the 2 high points and higher also have top points, so you have reinforce the structural stability of these blocks.

All available to you as soon as you get the better future license. Cheap and craftable too.

(I plan on having 2 and 4 ways, but i'm having issues right now with the coding.
These blocks take slots 534067 through 530471)
 

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Licflagg

Well-Known Member
Sep 30, 2015
81
262
465

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