New to the game and I havent found answers online..is there a way to increase the block allowance? I'm running in to block limits trying to build a base and have a vehicle that can survive some of the missions at the same time.
My expectation is that it's only keyed off GSO licence level, because this is already the main factor used in determining the max value of enemies randomly spawning.The block allowance increases as you level up.
Oh, darn! So resource chunks count against the 'block allowance' too?! [Edit: @peterb39 and the devs just told me they don't, on stream.] Blimey, that's very limiting. Obviously would make sense as they reduce FPS too, but that'll make Lotsa Silo arrays almost literally impossible, and require an obsessive level of tidiness with loose resources/block debris... (I think that is de-spawned more forcefully than on PC.)Any harvesting seems to consume BA as well
@Jamie and/or @Matt - not sure if this is a community communication issue, or more of a game interface tool-tip kinda thing (probably both).more detailed explanation of BA from the DEVS would be nice...maybe????
I'll try and do one better and get an actual dev to answer this tomorrow.A more detailed explanation of BA from the DEVS would be nice...maybe????
Ahh, so I maybe should have asked about *held* (rather than "loose") resources, affecting the block allowance.I drop a collector and the resource load, the BA drops like a rock.
Cool, yeah, resource chunks are re-instantiated as they exit crafting blocks, which can cause a problem on the first crafting 'tick' they are released: if the system tries to move them too far in that time (e.g. direct to the top of a Silo stack), they can be dropped by the tractor beam, as they have full physics for that time.You can watch the BA number change as resources enter the refinery (-1) and then as it exits the refinery (+1).
Heh, sounds like the system need a little refinement.... I cannot place a blackhole due to BA limits to collect the lootz
Thank you for this reply; it meshes well with a comment made regarding having different BA Values for each of the 4 variants of console upon which Terratech is presently available.This is a great topic.
Playing this weekend following release on XBOX, the BA is making creativity a difficult thing.
A player has to choose between a base with 1 or 2 small techs, or 1 larger tech. I am 5,4,3,3 on faction levels with only 4,610 BA. I am basically on one 3wide by 6 long tech, with the minimum needed to survive and progress and find I am running at 3,700/4,610 BA. Any harvesting seems to consume BA as well, so I have to manage how much I collect, which makes things go even slower.
I will have to start a new campaign to see how much BA you start with, but each level up seems to give at most 200 BA increases.
I get the console limitations argument. It is very apparent in game. My son as a vanilla XBONE and I have the X, his frames drop sharply in a decent battle, where mine doesn't even flinch at a prolonged multiple enemy confrontation with 'boss' techs twice my size.
A more detailed explanation of BA from the DEVS would be nice...maybe????
The quick explanation is that removing the block limit would slow the game down so much that it would simply be unplayable.Can someone please get rid of the block limit it is driving me crazy. I also found a bug that when you go over the block limit the block you that you are trying to place disappears completely, and it does not show up on the ground or in your inventory. Only one of the block disappears though.
could just hide an option to disable it in the options menu with a really big disclaimerThe quick explanation is that removing the block limit would slow the game down so much that it would simply be unplayable.
The slightly longer version is that the main purpose of having the block limit is to allow the game to run at a reasonable frame rate. We actually wouldn't be able to release the game on Xbox One if the performance was too poor.
We're looking at ways to work around this, including a new and improved tech loader which will allow you to hotswap techs using blocks from your inventory.
As for the bug you've encountered please post this to our Bug Forum here: https://forum.terratechgame.com/index.php?forums/tt-stable-console-bugs.5/