Archived Community Core Submit - Halloween Edition

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Matt

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#1
Attach snapshots or game saves of Techs you want to be included in the Community Core stream.

Community Core is a live stream where we showcase the best creations players have made in TerraTech. As we'll be streaming them on Halloween let's make them super scary! We want to see the spookiest techs you can come up with.

You can watch them in action on Wednesday 31st October from 4pm BST here:

www.twitch.tv/terratechgame

A limit of no more than ONE snapshot or 4 Techs in a GAME SAVE per player, please :)

NOTE: INSTRUCTIONS for how Techs should be shown must be displayed in RED. Text that is not marked this way will likely be ignored. All instructions must be written in no more than 140 characters. Attaching a video of the Tech in action to your thread is strongly advised.

Techs will not be added to the game until we feel the population needs refreshing!

This thread will be archived just before the stream to make way for the next wave of Community Core submissions.
 
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NotExactlyHero

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#6
Hmm... I'm unsure why Scrappy Joe didn't work. Well, here's it again:

If that doesn't work, you can try the "old one"(just replace the booster with 2 symmetrical regular boosters, as that's all I changed)
There is new stuff that overrides most of this.

coollogo_com-8799588.gif
 
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GK vec

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#8
GK Moblie Construcion Hover Base
Spam [Shift] to go up and hold [Shift] to go down .
[W][A][D] to move in a stable altitude .
It can craft all the parts , using GSO and Hawkeye compressed mineral .
Also it has enough fire power to destroy enemies .

the link
https://steamcommunity.com/sharedfiles/filedetails/?id=1546641705
 

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ZeroGravitas

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#10
where's the spooks!
Spoopy takes time (gotta warm up the cauldron)... ;) Also, 2 of these submissions were unshown from yesterday and the request for spooky techs isn't very visible in the description (I missed it first time looking):
As we'll be streaming them on Halloween let's make them super scary! We want to see the spookiest techs you can come up with.
Maybe it should stipulate themed techs only...?
 
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Sdarks

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#11
Spoopy takes time (gotta warm up the cauldron)... Also, 2 of these submissions were unshown from yesterday and the request for spooky techs isn't very visible in the description (I missed it first time looking):

Maybe it should stipulate themed techs only...?
I made it bold, I'll leave it up to @Matt if he wants to specify only themed techs
 
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ZeroGravitas

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#13
"TerrorTech Trail [R&D]" Save:

(1)
Use Hammond Pumpkin Tank to defeat the Spoopy Ghosts.

(2)
Take Thomas to save Percy Pumpkin and vanquish the evil Witch Rats.

Tip: Hold [Space] to enable movement.

It's just straight line, head east...

This is kinda thrown together around a couple of whimsical builds. A few technical issues stopped it being as spoopy as I'd initially intended, but hopefully still a little fun. Good luck!

Placeholder poltergeist:

View attachment 24614


Spoopy snapshot ^ (thanks 1.0.0.6...)

Real save submission to follow...
 

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necr0shad0w

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#15
Placeholder





























I'mma to build a pumpkin shaped tech, stay tuned


EDIT ONE: 30/10/2018
I uhhh, forgot to save and the game crashed
soo
I just raged for a bit
And now I'm going to build a skull car.
Like, a Sans car from undertale
 

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AstraTheDragon

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#19
I present ᴛʜᴇ ᴀᴛᴅ ᴍᴛ ᴅʀɪғᴛ ᴄᴀʀ! (Needs a better name.)

This car is (as far as I know...) the only one of its kind in the entirety of TerraTech's history. It uses the power of dichotomy to assume a driving style more similar to a real car, and as such drifts more like a real one too.

The car is made of two sections, being the front and the rear. They are connected together thrice very solidly meaning only very rigorous twisting or Build Beam influenced movements are likely to dislodge them. The front section only has one pair of wheels, while the back has a pair of trailer wheels so as to not inhibit driving. Because only the front wheels are controlled, they are the only wheels that steer which allows the car to control more like a real one.

The thing is decently nippy reaching speeds of 90mph without boost on flat ground and 110mph with boost.
It is quite difficult to control so I have included detailed instructions on how to achieve its full driving potential.

Due to the difficulty in assembling the vehicle, I have supplied both a pre-assembled Creative and RnD save.


Basics:
  • W = Accelerate.
  • S = Decelerate/reverse.
  • A, D = Steer left, right.
  • Shift = Boost (use for straights and drifting, warning vigorous steering while boosting will result in you spinning out.)
  • UNDER NO CIRCUMSTANCES USE BUILD BEAM OR YOU WILL RIP YOUR TECH APART.
Advanced:
  • To turn corners about 0-90 degrees:
Release throttle (W) and steer in the desired direction. Apply throttle again when steered enough, release steering and boost to accelerate faster again. (Applying boost before releasing steering long enough will result in a drift.)
  • To turn corners about 90-130 degrees:
Hold throttle and steer in the desired direction. Lift throttle-finger and boost-finger briefly and then apply both to accelerate faster. (Applying boost before releasing steering or the throttle long enough will result in a drift.)

  • To turn corners >130 degrees:
Go mad. Hold boost and all-out drift. Continue holding down throttle, press shift and steer in desired direction. release steer shortly after. Countersteer for maximum coolness. Release boost to end the drift. (Bear in mind you will continue to boost for about 0.5 secs after this.) Allow your vehicle to fully straighten out before boosting again for a straightaway. (Or you will do doughnuts.)

Fun:

  • To do wide doughnuts:
Hold throttle, shift and steer in the desired direction. release the steering but continue holding shift to do a doughnut. Steering during doughnuts can somewhat influence your tech's radius of drift.

  • To do narrow doughnuts:
Enter a wide doughnut and gently feather the steering in the direction of drift to reduce your radius of drift until you are almost spinning on the spot.

  • To die in a glorious fiery explosion:
(In RnD) set your rear to be an enemy and watch as you burn up in glory.

  • To fly: (Kind of)
Drive off a cliff (literally) and continue applying the throttle to pitch upwards, boost to pitch downwards (is a bit tricky.)
  • To right yourself without using Build Beam:
If having flipped completely: Reverse and allow the propellers to right you.
Else: manipulate your thrusters or propellers to completely flip yourself, then reverse.
And yes, I'm aware this is not a spooky submission, but the good news is that there is one underway... ;)
 

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WhitePaw2002

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#20
Spooky scary flying dragon doggo
My first dog & large tech in TerraTech!
Purely Hawkeye (except for fpv block)


Go off a hill or incline to fly

Is a "heavy flyer"
(FPV block will not interfere and will only exist to those with the mod)

View attachment upload_2018-10-27_20-49-1.png


(snoot view)
 

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