We're planning to do more work on the base ui soon, but we wanted to get a build to you guys which is why some things need improvingWhen you select an order at base with right-click, you should be able to hover over a selection and use left click to select it multiple times - That'd REALLY speed up production.
They already told us about different pre-made drone behaviour which you can switch. Like scavenge, collect, attack, defend (...). And in another thread Debenvalley made the suggestion about a scratch-coding like custom coding. Like drop down menu for coding.And for the far future: custom scripting for AI vehicles / base - think Egosoft's X series or even Colobot.
And yes, a way to discriminate what your pad picks up is so much needed. I second that one.
Definitely have to echo the camera statement. Zooming in/out and panning around/up and down is a must for basically any game that stands up to scrutiny!Agreed, that is absolutely necessary. We will do something about it. I'm more in favour of simply allow the camera to be shifted up and down to view below and above, but we'll have to have a toy around with it a see what we can do.