Burger's New and Improved

burger1113

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Killer Kiwi <Link Here https://steamcommunity.com/sharedfiles/filedetails/?id=2006062697>
An antigrav Scout that flies like a plane. Pretty agile with 107mph Top Speed. Fully featured with bubbles and all.
The name... it looked like a kiwi bird with the legs extended lol

Control Scheme
-Fly it like a plane, except when you go A&D, it snaps sideways(yaw) for easy turning
-Arrow keys for Altitude and Strafe
-To Move backwards, Use PgDn
 

burger1113

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BGR Double Douse <Link - https://steamcommunity.com/sharedfiles/filedetails/?id=2006913575>
Despite the simple look, it's a culmination of all my work upto this point. A celebration of the Naval Cannon's Addition to the game.

CONTROLS
Activate the Antigrav, and it controls like a plane with A&D set for a snappy yaw turn.
Arrow Keys for Altitude and Strafe
PgDn for when you want to move backwards

FEATURES
4 Naval Cannons, 4 Monster Mortars, 2 Auto Cannons, 2 Plasma Cutters
Utilities - Bubbles, Controllers, Alti/Speedometer, Gauges, etc
Harvest > Charge Batteries > Sell Unnecessary
2 Venture Silos to store tons of fuel even at high speeds
3 Hawkeye Generators to charge at maximum efficiency
Vital/Explosive Blocks hidden deep in the hull
 

burger1113

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Hawkeye Vermin Mk2 **Steam Link Here**
2020 version of the Hawkeye Vermin. Snipe 'em all from out of detection range with the Hawkeyeronsights(Patent Pending) built in!
vm1a.png*Check this Image to see details*
The original Vermin was an all-Hawkeye monster like no other, but here is another with the newly released weapons.

Controls - Standard Plane Controls, but use UP ARROW to set the Throttle at 100%.
When turning, press SHIFT to gain speed.
The yaw turning ability is very high, so try using it more than pitch.

Hit your enemies with a blip of 8 included Battleship Cannons, and the cleanup crew of 4 Cruise Missiles, 4 BMBs and a Paladin Bomb will blow the left over dust.

The Sentry Block lets you anchor the tech to stop it from sliding around, and use it as a capable temporary defense.
Since it's a shame if it can't charge itself while having an anchor, I'm putting up a version with Solar Panels below.
https://steamcommunity.com/sharedfiles/filedetails/?id=2185060761
Too bad HE doesn't have solar.
 
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burger1113

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VT2.pngBGR VTB *Steam Link Here*
It's a Hovercraft+Copter+Bomber Plane Hybrid. A Bhomvercrofpter? Nope, that doesn't work...
Well the tech does lol. It's got a healthy hover height of 38ft, vertical climb at 76mph, and horizontal flight at 153mph.

That top speed is with rockets, but there is enough fuel to boost for 45 seconds, so it should be plenty.

Basic Plane Controls, but with Up/Down Arrow for plane throttle, PgUp/PgDn for Vertical Throttle, and Left/Right for Strafe.
Oh, and Shift is Boost for easy access.
 

burger1113

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BGR Fabulicator <Link Here>
Just gotta hate huge bases that are tough to defend and maneuver around, no?
Here is perhaps one of the most compact/efficient all-crafting bases, especially with a variety of advanced features!
Some instructions can be found on the workshop screenshots.
Gone through some extensive testing, but I'd love to know if there is something to be improved!
 
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burger1113

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BGR Antigrav Cube <Link Here>

Now that the antigrav bug is squashed, here is a floating fort that devours its enemy's parts for fuel, with incremental hover height adjustment(up/down arrow). Default hover height is about 110 ft, and you can also max out the sky anchor's limit with the throttle at about +10.
Power is generated with HE furnaces as primary, then plasma furnaces for non-fuel chunks. The filters leading out of the silos let you control when and what to burn. Filters leading to deliver cannons automatically sell components as they can't be burned and will just clog up the line.
 

burger1113

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Dirt Chomper EX <Link Here>

The weaponized version of the Dirt Chomper with nearly the same amount of top speed(181mph) and even better handling! Up/Down arrows can make the turning radius change, making it useful for races or starting/stopping powerslides.

FEATURES
Excellent ground clearance - very rarely damaged by terrain
Fully bubbled with 4 venture batteries
Easy aerial control and flight with adjusters and gyro

To take off and fly, you need to reverse and quickly go foward WHILE holding Pitch Up(E or DownArrow).
It can fly without the boosters if you keep pitching up, but they definitely help.
 

burger1113

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HE Vermin X2 <Link Here>

With a 132mph top speed, this is a x2 version of the Vermin Mk2 Bomber. 12 BS Cannons, 4 BMBs, 4 Paladins and more.
You can set the throttle to 100 (Up Arrow) and press shift to gain speed and turn sharply.
Included sights up top let you precisely aim the cannons to snipe techs out of their detection range.
Also can anchor to serve as a temporary turret if needed.
 
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YaYYeeT

Turning out ESS lore at 0.0282739 words per minute
Apr 27, 2020
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View attachment 34448
HE Vermin X2 <Link Here>

With a 132mph top speed, this is a x2 version of the Vermin Mk2 Bomber. 12 BS Cannons, 4 BMSs, 4 Paladins and more.
You can set the throttle to 100 (Up Arrow) and press shift to gain speed and turn sharply.
Included sights up top let you precisely aim the cannons to snipe techs out of their detection range.
Also can anchor to serve as a temporary turret if needed.
bmb not bms
 
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burger1113

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BGR Ramming Frigate <Link Here>
An Agile AntiGrav Frigate for ramming slow turning behemoths. Massive battery capacity to withstand the initial volleys.
Top Speed at 105 mph with rockets, and features a furnace to burn fuel for battery and automatically sells rubber.

Controls are a mix of Hovercraft/Antigrav for easy handling.
Accel - W&S (Shift for Boost)
Pitch - Q&E
Yaw - A&D
Strafe - Left/Right Arrow
Lift - Up/Down Arrow

Plenty of space to add more firepower as you can see. I just wanted this to be a pure ramming build, inspired by the frigate in Homeworld.
 
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burger1113

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Fabrication Float <Link Here>
An Antigrav Cube that can fabricate anything and store all resouce types separately. Includes all corp fabricators and all scrappers(except RR cuz no need). You can burn selected fuels for power or sell resources using filters : choose which chunks to burn or sell with filters leading into deliver cannons or generators, then release chunks from silos with the filters leading out of them.
Multiple solar generators included for daytime charging as well. The control scheme is like a car with arrow keys for Altitude and strafe. Despite the look, it can go 101mph with the rockets lol
 

burger1113

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Jan 3, 2015
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BGR AGRF Mk2 <Link Here>
An Agile AntiGrav Frigate for ramming slow turning behemoths. Massive battery capacity to withstand the initial volleys.
Hoverbug for snappy handling and features a furnace to burn fuel for battery and automatically sells rubber.

Controls are a mix of Hovercraft/Antigrav for easy handling.
Accel - W&S (Shift for Boost)
Pitch - Q&E
Yaw - A&D
Strafe - Left/Right Arrow
Lift - Up/Down Arrow

Plenty of space to add more firepower as you can see. I just wanted this to be a pure ramming build, inspired by the frigate in Homeworld.

Improved damage and agility compared to the original which was a pure melee build(link below). It can anchor to charge with solar and also has extra furnaces.
https://steamcommunity.com/sharedfiles/filedetails/?id=2254440673
 
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