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A HE Quadcopter with ALL the weapons by HE that are functional on fliers. An upgrade from my old Flying Tank, with improvements on most aspects. Well balanced, higher firepower, better control, Etc.
Flying Tips
Set throttle to 82%
Use thruster to go up
A,D to turn left or right
Up & down arrow to go forward and back
Left & Right arrow to strafe
Since this doesn't use any glitches, and heli controls can be pretty frustrating for people, I suggest you keep the throttle at 82 and try to adjust height by using the thrusters in bursts. Also, try to only input movement in one axis at a time: ex) don't go forward and strafe at the same time(at least until you get used to which input does what).
Aiming Tip

Lining up the 4 landing skids is pretty accurate. it will depend on how fast you are moving and what not, but it does give you a pretty good idea where the tech is pointing. You can also align the red chimneys up top with the lazer turrets at the front, but the visibility isn't great with the resource chunks on the silo.
If a target is below you, the miniguns and cannons will shoot you upwards, so it's a good idea to lower the throttle a little.
The most effective use would be when it's hovering at about 100 to 200ft, slowly inching towards the target. Pointing the nose down to hit targets will just make you fly past the target, so it's better to back away instead and keep distance.
https://steamcommunity.com/sharedfiles/filedetails/?id=1656074306

A HE Quadcopter with ALL the weapons by HE that are functional on fliers. An upgrade from my old Flying Tank, with improvements on most aspects. Well balanced, higher firepower, better control, Etc.
Flying Tips
Set throttle to 82%
Use thruster to go up
A,D to turn left or right
Up & down arrow to go forward and back
Left & Right arrow to strafe
Since this doesn't use any glitches, and heli controls can be pretty frustrating for people, I suggest you keep the throttle at 82 and try to adjust height by using the thrusters in bursts. Also, try to only input movement in one axis at a time: ex) don't go forward and strafe at the same time(at least until you get used to which input does what).
Aiming Tip

Lining up the 4 landing skids is pretty accurate. it will depend on how fast you are moving and what not, but it does give you a pretty good idea where the tech is pointing. You can also align the red chimneys up top with the lazer turrets at the front, but the visibility isn't great with the resource chunks on the silo.
If a target is below you, the miniguns and cannons will shoot you upwards, so it's a good idea to lower the throttle a little.
The most effective use would be when it's hovering at about 100 to 200ft, slowly inching towards the target. Pointing the nose down to hit targets will just make you fly past the target, so it's better to back away instead and keep distance.
https://steamcommunity.com/sharedfiles/filedetails/?id=1656074306
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