Block weight and simple block-scale

Chrii_the_Vieh

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#1
Hi Terratechers,

inspired by @mikkii I played around with simple physics in the game to find out what the weight of several blocks might be.

This is a simple construction to measure the weight of most of the blocks:

BoreScaleV2
BoreScaleV2.png
The scale works great, as long as some requirements are met:
- Blocks have to be placed in the same distance to the center-line (e.g. on top of the VEN-blocks, on the red attachpoints)
- Scale has to be reset by the "reset position" button for each testrun ("B" and "un-B" doesn't work, as the scale is not set straight by this)
- multiple tests for each estimated perfect balance has to be done to be sure (the scale will tip sooner or later to one random side if balanced perfectly)
- more than one block of a kind is needed to determine .x weights of a block (e.g. 2 VEN 1-Block = 15 vsb)

As suggested by @mikkii I used the Venture straight bracket as a standard and want to introduce the standard weight to TT, which could be:

1 vsb = the weight of one Venture straight bracket

The next step was to find the weight of the GSO 1-Block, which equals 10 vsb.
Therefore, the next unit might be:

1 gob = 10 vsb = the weight of one GSO 1-Block

I still have to find a block, that equals 100 vsb.

I'd like to have a table for the weight of all blocks in the game right now. Feel free to use the scale and find the weight of some of the blocks in R&D. Please post your findings below.
 

Chrii_the_Vieh

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#2
Table of weights of TT-blocks:

VEN straight bracket = 1 vsb
GSO one block = 1gob = 10 vsb

GSO:
cosmonaut SAP cab = 1 gob
gruntle guard AI module = 1 gob
one block = 1 gob
two block = 2 gob
three block = 3 gob
four block = 4 gob
five block = 5 gob
cab armour plate = 3 vsb
small armour plate = 3 vsb
medium armour plate = 6 vsb
large armour plate = 12 vsb
corner half block = 3 vsb
one half block = 5 vsb
two half block = 1 gob
storm lantern = 5 vsb
buzz strip light = 1 gob
SOS searchlight = 8 vsb
kraven radar modul = 5 vsb
little lift aerofoil = 1 gob
rudder aerofoil = 1 gob
left highwind aerofoil = 2 gob
right highwind aerofoil = 2 gob
turbine propeller = 2 gob
terraphobe hover plate = 2.5 vsb
horn steering booster = 5 vsb
tetrox booster jet = 1 gob
4x redux mega booster = 4 gob
popper fuel tank = 2 gob
big poppa fuel tank = 8 gob
ZK-47 light machine gun = 1 gob
narrow gauge COIL laser = 1 gob
wide gauge STUD laser = 1 gob
3-pound cannon = 2 gob
8-barrel fixed mini mortar = 2 gob
megaton cannon = 8 gob
mini drill = 2.5 vsb
rock drill = 1 gob
plough = 7.5 vsb
pusher plough = 1 gob
cow catcher plough = 3 gob
stabilizer wheel = 3 vsb
little trekker wheel = 5 vsb
dirt wheel = 1 gob
riser wheel = 1 gob
wheel hub = 15 vsb
small battery cell = 3 gob
small generator = 1 gob
tall solar generator = 2 gob
wireless charger = 1 gob
shield bubble = 3 gob
repair bubble = 3 gob
fixed anchor = 1 gob
rotating anchor = 1 gob
thimble tractor pad = 1 gob
flat-bed tractor pad = 4 gob
receiver = 1 gob
large receiver = 4 gob
node silo = 1 gob
4-pack silo = 4 gob
conveyor = 5 vsb
step conveyor = 5 vsb
filter conveyor = 5 vsb
scrapper = 4 gob
payload terminal = 1 gob
mobile delivery cannon = 2 gob
matryoshka static delivery cannon = 8 gob
refinery = 3 gob
foundry = 4 gob
grade-2 fabricator = 4 gob
grade-3 fabricator = 7 gob
grade-4 fabricator = 9 gob
grade-5 fabricator = 13 gob
SCU = 30 gob

Venture:
straight bracket = 1 vsb
right angle bracket = 1 vsb
long straight bracket = 1 vsb
U-bracket = 1 vsb
standard block = 7.5 vsb
long block = 15 vsb
cab = 7.5 vsb
seraphim nose propeller = 1 gob
wing expander right = 7.5 vsb
wing expander left = 7.5 vsb
(steering back wing) no string atm = 7.5 vsb
middle wing = 2 gob
little stud pulse booster = 1 gob
radar = 5 vsb
shield bubble = 2 gob
repair bubble = 2 gob
tractor pad = 5 vsb
battery = 1 gob
large komressed tank = 4 gob
oozee SMG = 1 gob
hail fire rifle = 1 gob
reaper X1 flame thrower = 1 gob
pip machine gun = 5 vsb
safari spotlight = 7.5 vsb
lightbar = 5 vsb
burn LED = 1 vsb
springer wheel = 45 vsb
globe trotter wheel = 15 vsb
zoomer wheel = 7.5 vsb
landing gear wheel = 1 gob
front spoiler = 7.5 vsb
darkside spoiler = 7.5 vsb
G-boy spoiler = 1 gob
venture conveyor = 4 vsb
venture delivery cannon = 1 gob

GeoCorp:
forman grp cab =3 gob
basic block = 8 gob
long block = 16 gob
the big one block = 24 gob
girder = 4 gob
brew girder = 8 gob
picker tractor pad = 4 gob
scotty hc tractor pad = 16 gob
plasma cutter = 3 gob
diamond ram = 12 gob
15-ton hammer = 12 gob
cerberu-head triple bore = 12 gob
one-scoop claw = 6 gob
two-scoop loader = 12 gob
small shock plate = 2 gob
large shock plate = 4 gob
rugged wheel = 4 gob
workaday wheel = 6 gob
krusher wheel = 12 gob
jaws wheel = 12 gob
big boy wheel = 16 gob
geothermal generator = 1 gob
battery pack = 24 gob
repair bubble = 12 gob
fixed anchor = 8 gob
hazard light = 6 vsb
twin flood light = 16 vsb
focus spotlight = 6 gob

Hawkeye:
hunter cab = 2 gob
one block = 1.5 gob
one block (alt1) = 1.5 gob
one block (alt2) = 1 gob
one block (alt3) = 1 gob
one block (alt4) = 1 gob
one block (alt5) = 1 gob
two block = 3 gob
two block (alt1) = 3 gob
two block (alt2) = 3 gob
small bracket = 5 vsb
small bracket (alt) = 1.5 gob
medium bracket = 2.5 gob
large bracket = 3.5 gob
small fort armor = 1.5 gob
medium fort armor = 2.5 gob
large fort armor = 3.5 gob
weapon pylon = 3 gob
repair bubble = 2 gob
tread wheel = 8 gob
garrison wheel = 12 gob
straight bike = 3 gob
angeled bike wheel = 3 gob
landing gear = 1.5 gob
wing wheel = 2 gob
tank track = 12 gob
signal light = 5 vsb
pointer radar = 5 vsb
suppressed gun = 1.5 gob
machine gun = 1.5 gob
shotgun = 2.5 gob
railgun = 1 gob
chain gun = 3 gob
seeker missile pod = 2 gob
minigun = 6 gob
cannon turret (short) = 15 gob
cannon turret (long) = 20 gob
laser targetting = 1 gob
rocket jet = 3 gob
fuel tank = 8 gob
spread wing = 3 gob
plume wing = 1 gob
rotor fan = 4.5 gob
medium rotor = 2 gob
large rotor = 4 gob

Experimental - EXP:
gyro stabilizer = 1 gob
dynamo generator = 7.5 vsb
scrap magnet mini = 1 gob
scrap magnet (big) = 8 gob
resource radar = 6 gob
speedometer = 2.5 vsb
altimeter = 2.5 vsb
fireworks launcher = 15 vsb
HF vibro blade = 7.5 vsb
buzz saw = 6 gob
large hover plate = 4 gob
alternator conveyor = 5 vsb

all coloured blocks = 1 gob

Please support me with further findings and correct me if you find any mistakes.
 
Last edited:

mikkii

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#3
Very, VERY nice job! ;)
As I already wrote earlier, always try to locate blocks symmetrically.

And YES, i've checked that blocks in Silo and receivers have ZERO weight :)
Even if you load those blocks to the scale WHEN it balancing.
Sure, you must not hit structures with new blocks.
 
Last edited:

mikkii

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#4
I tried to compare on platform scales two identical techs with wheels + hover plates, installed in one tech normally, and in other tech upside down.
Result: the masses was identical. If you install hover plates on usual scales, there will be the same effect. Hovers works only near some surface, and it can't be another tech.

Techs can't rise to platforms using wheels only, even with some help from other tech.
So i installed some Boosters to put techs on scales.

And..
horn steering booster(5 vsb) have carrying power in one direction slightly more than 41 vsb /36 vsb of payload/
tetrox booster jet(1 gob) have carrying power slightly more than 15 gob /14 gob of payload/
4x redux mega booster(4 gob) have carrying power slightly more than 60 gob /56 gob of payload/
 

Michael Kreitzer

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#6
I weighed a couple of the new ones:

venture conveyor = 4 vsb - slightly lighter than the gso one and seems to operate at the same speed.
venture delivery cannon = 1 gob - half the weight of the gso one, but holy hell is it slow to fire
 

poetempest

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#11
yay wiki forewer

suddenly noticed that resources also have weight.
had to change scales setup so anything placed on them isn't affected by building ray (like that resourse scale.png )

all results are in vsb


  • raw
    • wood 3
    • plumbite 5
    • luxite 6+
    • ignite 6
    • rodite 3
    • erudite 5+
    • carbite 4
    • celestinian 7
    • oleite 7
    • titanite 7
  • refined
    • hydrocarb 1
    • cabris brick 3
    • titania ingot 16(o_O)
    • oleite capsule 5
    • celestinian 4
results with + are inaccurate.

just as mikkii mentioned all tractors,silos and receivers provide full antigravity antigravity tractor.png and ntigravity reciever.png damn snapshot isn't best screenshot=\ well it was EXP generator(300+gob) balanced with something using large receiver.
 
Last edited:

Lost Ninja

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#12
I have been maintaining a list of blocks for some time. This is a great idea to have some information regarding weights. Doing the whole balance things was something I haven't done as I figured it was too much like hard work so I am in awe that someone took the time. I have added the values for GSO to my list (found here with a link to this thread). I plan on adding the remaining values as and when I have the time.
 

Chrii_the_Vieh

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#13
Added Hawkeye... so many weird weights in those blocks.

Hawkeye:
hunter cab = 2 gob
one block = 1.5 gob
one block (alt1) = 1.5 gob
one block (alt2) = 1 gob
one block (alt3) = 1 gob
one block (alt4) = 1 gob
one block (alt5) = 1 gob
two block = 3 gob
two block (alt1) = 3 gob
two block (alt2) = 3 gob
small bracket = 5 vsb
small bracket (alt) = 1.5 gob
medium bracket = 2.5 gob
large bracket = 3.5 gob
small fort armor = 1.5 gob
medium fort armor = 2.5 gob
large fort armor = 3.5 gob
weapon pylon = 3 gob
repair bubble = 2 gob
tread wheel = 8 gob
garrison wheel = 12 gob
straight bike = 3 gob
angeled bike wheel = 3 gob
landing gear = 1.5 gob
wing wheel = 2 gob
tank track = 12 gob
signal light = 5 vsb
pointer radar = 5 vsb
suppressed gun = 1.5 gob
machine gun = 1.5 gob
shotgun = 2.5 gob
railgun = 1 gob
chain gun = 3 gob
seeker missile pod = 2 gob
minigun = 6 gob
cannon turret (short) = 15 gob
cannon turret (long) = 20 gob
laser targetting = 1 gob
rocket jet = 3 gob
fuel tank = 8 gob
spread wing = 3 gob
plume wing = 1 gob
rotor fan = 4.5 gob
medium rotor = 2 gob
large rotor = 4 gob

I hope I didn't miss any block.

Please help me to sort those EXP-blocks out.
I think there are new blocks in the lists as well, we need to add those.
Maybe it is worth waiting for the crafting update?
 
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streak1

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#15
Still haven't added these to the wiki. Kinda forgot about this thread...

I'll get around to adding them soon, but I might want to do some work on the block infobox template before I do that, to add spots for the information.

Also have this information from the devs. Not weight, but damage stuff for the weapons:

Capture.PNG

@Lost Ninja Where did you get the information for the health? Was that in the game files, or did you test the blocks to figure it out?
 

Lost Ninja

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#16
Still haven't added these to the wiki. Kinda forgot about this thread...

I'll get around to adding them soon, but I might want to do some work on the block infobox template before I do that, to add spots for the information.

Also have this information from the devs. Not weight, but damage stuff for the weapons:

View attachment 7876

@Lost Ninja Where did you get the information for the health? Was that in the game files, or did you test the blocks to figure it out?
Placed them on a tech and looked at the health value in the save game.
 

Lost Ninja

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#18
When was the last time you did that? Might want to go through the updates and retest the ones that have changed. That info will be very useful for the wiki.
Its on my list of things to do along with getting all the prices again and checking for purchase tiers... just work...

edit: Biggest issue I was having is the HE blocks have garbage names in the save game and needed to have most of the translated into the In game name, but I did that last night. So I'll start of getting the other values today. Doesn't help that the tier 3 HE blocks cannot be bought in the Campaign yet, or that several of the HE Enemy Techs include blocks that cannot be bought.
 
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Chrii_the_Vieh

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#20
I didn't check them for a long time, so there might have been changes meanwhile.
All in all the weights shouldn't have changed too much.
Hawkeye was done shortly after the introduction of th blocks, so there is some potential for errors.
Feel free to test some if you like to.
The concept of the scale still works fine.