AMD processors terribly weak with TT?

ShaunSchaf

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#1
I allready sent Chris some reports of my 2 PCs (1 AMD, 1 Intel), quite equal equipped. Low Budget, but should handle most stuff. However, my AMD Rig is unplayable with ~1-5 fps. (Yes, I know, A8 is an APU, but I have a dedicated grafic card installed)
AMD:
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System Information
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Time of this report: 11/8/2014, 12:01:46
Machine name: ODIN
Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.140706-1506)
Language: German (Regional Setting: German)
System Manufacturer: System manufacturer
System Model: System Product Name
BIOS: BIOS Date: 05/31/12 15:13:03 Ver: 04.06.05
Processor: AMD A8-3870 APU with Radeon(tm) HD Graphics (4 CPUs), ~3.0GHz
Memory: 8192MB RAM
Available OS Memory: 8154MB RAM
Page File: 3368MB used, 12936MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.01.7601.17514 32bit Unicode

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DxDiag Notes
------------
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Input Tab: No problems found.

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DirectX Debug Levels
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Direct3D: 0/4 (retail)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

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Display Devices
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Card name: AMD Radeon HD 6570
Manufacturer: Advanced Micro Devices, Inc.
Chip type: AMD Radeon Graphics Processor (0x6759)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_6759&SUBSYS_E193174B&REV_00
Display Memory: 4095 MB
Dedicated Memory: 2035 MB
Shared Memory: 2060 MB
Current Mode: 1920 x 1080 (32 bit) (60Hz)
Monitor Name: PnP-Monitor (Standard)
Monitor Model: VA2248 SERIES
Monitor Id: VSC0E28
Native Mode: 1920 x 1080(p) (60.000Hz)
Output Type: DVI


Intel:
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System Information
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Time of this report: 11/8/2014, 11:53:33
Machine name: RAGNAROK
Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.140303-2144)
Language: German (Regional Setting: German)
System Manufacturer: Acer
System Model: Aspire X3960
BIOS: BIOS Date: 11/20/10 00:33:19 Ver: 04.06.04
Processor: Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz (8 CPUs), ~3.4GHz
Memory: 4096MB RAM
Available OS Memory: 4078MB RAM
Page File: 2264MB used, 5890MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.01.7601.17514 32bit Unicode

------------
DxDiag Notes
------------
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Sound Tab 2: No problems found.
Input Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (retail)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
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Card name: AMD Radeon R7 200 Series
Manufacturer: Advanced Micro Devices, Inc.
Chip type: AMD Radeon Graphics Processor (0x6613)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_6613&SUBSYS_048B1043&REV_00
Display Memory: 3818 MB
Dedicated Memory: 2035 MB
Shared Memory: 1783 MB
Current Mode: 1920 x 1080 (32 bit) (60Hz)
Monitor Name: SyncMaster 2494LW(Digital)
Monitor Model: SyncMaster
Monitor Id: SAM0589
Native Mode: 1920 x 1080(p) (60.000Hz)
Output Type: DVI
 

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harpo99999

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#2
the cpu/video card specs between te two comps is closer to a 1/2 litre engine suzuki van and a 10 litre v8 desiel 40 foot truck as far as reletive power, ie the a8 (as far as I remember) is a 100 watt low end quad core with integrated video and has a low end video card, while the i7 system is a quad core (with hyperthreading that makes the cpu look like it has 8 cores) and the r200 series(can not see the exact gpu version) is a fairly recent higher power card range
 

Whensgen

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#3
It's not JUST your graphics card. As Harpo says, you have a quad core in one machine.

Also, have you checked to see that TerraTech is actually using the dedicated card? It may be using the integrated instead, just due to the perceived usage of the launcher
 

ShaunSchaf

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#4
the BIOS of my mainboard doesn't allow complete disable of the integrated gpu (only auto and forced use integrated), but the monitor is connected to the dedicated grafics card, so it should be using this. Launcher doesn't allow change of it, just "display 1".
Yes, i KNOW that the a8 is weaker as the i7, but its more like a difference as running a game on a cellphone. The Radeon R7 200 and 6570 are both low-cost cards, but are quite equal bad. I played guildwars 2 and elder scrolls online on both rigs, and performance is compare-able. (med/high settings 1920x1080, no shadows/reflections, playable 30-40 fps) (yes, the bottle-neck for ESO is the cpu).
I just wanted to contribute some feedback. And from system requirements: Minimum Core 2 Duo, Recommended Core I3.
I'll just leave a raw comparison here. http://www.cpubenchmark.net/compare.php?cmp[]=943&cmp[]=39&cmp[]=739
 
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zytukin

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#5
Don't Radeon's have a long history of not working as well with games as GeForce's due to DirectX issues?
 
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harpo99999

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#6
and another suggestion would be to try the r200 video card in the a8 system and see if it does make a difference, and as BOTH cards are ati you should not need to install the drivers again, BUT the r200 is CURRENT gen bottom end and the hd6570, is about 5 years old and BOTTOM of range
 

ShaunSchaf

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#7
i tried it running on my old Acer Aspire 6930G Notebook, Intel Core 2 P8600 2,4GHz, Geforce 9600M GT, Windows Vista 32Bit, 4GB Ram, 1366x768, grafic setting "fantastic".
Runs smooth.
 

Excellion

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#8
For the sake of not having to open another thread on the same subject: My own (Intel CPU ) based system seems to have similar trouble as well:

- Win Vista 32 Bits (Running 32 bit TerraTech)
- Intel Core 2 Quad CPU Q6600 (4CPU @ 2.40 GHz)
- NVIDIA GeForce GTX 260 (2Gb VRAM), Running screen at 1680x1050
- 4GB Ram

The main screen demonstration is completely fluid. The game itself start off well enough but eventually ends up in the 5 FPS domain after about an hour of playing on the same map. Oddly enough i assume the CPU to be the bottleneck, since there is one thread that keeps maxing out at 25% CPU which translates to 1 CPU on max usage. I assume it is the rendering thread; every time i look at it it seems to be calling TerraTechWin32.exe!AnimationEvent::Transfer<StreamedBinaryRead<1> with some form of offset.
 
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Rhynri

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#9
I've been seeing that same thing with an AMD Phenom II 1100T (hexacore) with a GTX 760 and 16gb of ram, but it's not using more than 30% of any core. My game isn't culling any old objects, and the slow down doesn't seem to be from any sort of hardware limitation.
 
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reldred

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#10
Likewise, similar setup as Rhynri, as soon as tonnes of objects spawn the game rapidly gets to around 5fps or lower but my graphics card and CPU are barely doing anything. It's getting warm down here in Australia and it doesn't take much for my fans to start spinning but TT aint even doing that.
Win7Ultimate 64bit,
AMD Phenom II 1055T,
16gb ram
GTX560
I can provide more info on request, was just wondering whether what I was seeing was common or not.
 

ShaunSchaf

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#11
just a little update. since my wife is currently playing her weekly guildwars2 pvp i have some time testing TT on my AMD Rig. Sometimes my GPU-load drops to zero and stuttering with ~1 FPS starts.It lasts some seconds,then it's back to normal load and decent (playable) fps. i have absolutly no clue what causes this. if anyone has a working tracking program i could run it. I only can offer a screenshot showing the drop and a minimalistic log.
Changing resolution/grafic quality has 0 effect on cpu-load. so i assume it's gpu-bottlenecked in my case.
 

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ShaunSchaf

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#12
some more testing. video with cpu/gpu load overlay at max settings: (fantastic)
and with medium settings: (good)
 

ShaunSchaf

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#13
as a reference to my previous 2 videos with
AMD A8-3870 3GHz, Radeon 6570 2GB dedicated grafic card, 8GB Ram,Win7 64Bit
i uploaded a video captured from my (wifes) Intel pc:
Intel Core I7-2600 @3,4 GHz, 4GB Ram, Radeon R7-200 2GB, Win7 64Bit
 

Vhargon

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#14
as a reference to my previous 2 videos with
AMD A8-3870 3GHz, Radeon 6570 2GB dedicated grafic card, 8GB Ram,Win7 64Bit
i uploaded a video captured from my (wifes) Intel pc:
Intel Core I7-2600 @3,4 GHz, 4GB Ram, Radeon R7-200 2GB, Win7 64Bit
I'm going to include these videos in the bug report you gave me. I also noticed something very interesting -- the only time your GPU reached 0% was when you had the graphics on medium settings. Coincidence, or is the only time it happens?
 
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ShaunSchaf

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#15
*sigh* no improvement with 0.3.2 on amd rig. ressource blob still is a k.o. for my pc.
 

Excellion

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#16
*sigh* no improvement with 0.3.2 on amd rig. ressource blob still is a k.o. for my pc.
Confirmed for me as well. After updating to 0.3.2 and playing the game for a while i seem to run into the same FPS issues i had before. I would love to say that the FPS was better or the spike takes longer before it occurs but i am afraid i don't notice any difference whatsoever compared to 0.3.0.
 

reldred

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#17
For giggles I started a game with the 32bit executable package, no change. I'm going to repeat for 0.3.2 and see what comes out in the wash.

Edit: 0.3.2 is a marked improvement but still chugs a bit when lots of objects are spawned. Thumbs up from here, keep it up :)
 
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ShaunSchaf

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#18
another update.
As i nearly started to hyperventilate as i discovered latest Cataclyst beta drivers improved performance, it's back to normal.
I can, however, play 5-10 minutes at medium settings. But then again stuttering / 1 fps strikes back.
As mentioned earlier my grafic card drops to zero load (from around 30-50%) and not gets back.
B U T i discovered that if i open game menu, its back to normal load. If i close menu, it drops back to zero.
Changing resolution/detail doesn't change anything.
If there is anything else i can try out, any logs you may need. Please drop me a line.

Edit: Title Screen uses grafic device correct. Ingame ... naaah
halp :(

Edit #2: the only other game showing the same behavior with zero load is the early-access pre alpha of "Dragon" from steam. Same launcher, i don't know if this helps in any way.
 

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