Add plane of Aps(attachment points) to unity,


Well-Known Member
Nov 1, 2019
Ideally, there should be one button (key) for going to the next of the 6 faces if a block, another button (key) for going through each attachment point, and yet another button (key) to rotate the block using that point as a pivot, with the same two faces of the two blocks touching.

That way, we won't spend half an hour finding the right placement position for the components factory, and instead spend like 5-10 seconds at most (when we already know how we want it orientated).